Description
I receive logs for 'Firebase App Initializing' and 'Firebase Cloud Messaging API Initialized.' I do not ever receive a callback for TokenReceived. I need the Token to register to a server that will be sending push notifications. Event when I send a push notification message to all users (which would only be my device seeing as I have not pushed FCM live), I receive a notification while the app is not running but still don't get my Token... I don't even get a MessageReceived if the app was opened through a notification...
How can I get the Token (what I assume is AKA a registration token) on startup? It's clear you can do this with a manual call in the native android library FirebaseInstanceId.getInstance().getToken()
, so why not in the Unity library?