Closed
Description
Unity 5.4.4f1
SO-02E Android 4.4.2
Execution procedure
- I downloaded "quickstart-unity" zip file and opened messeging project with Unity.
- I downloaded "firebase unity sdk" and imported it to Unity. (All files)
(Download from https://firebase.google.com/docs/unity/setup today) - I imported "google-services.json" to unity.
- I built an application.
- After launching the application, the Unity logo will be displayed.
But then the screen will turn white and the application will crash.
The logs of the crash are as follows.
01-10 17:19:23.664: E/Unity(17292): local_class
01-10 17:19:23.664: E/Unity(17292):
01-10 17:19:23.664: E/Unity(17292): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
01-10 17:19:23.664: E/firebase(17292): Class com/google/firebase/FirebaseApp not found
01-10 17:19:23.674: E/firebase(17292): global_class
01-10 17:19:23.674: A/libc(17292): Fatal signal 11 (SIGSEGV) at 0x0000002c (code=1), thread 17314 (UnityMain)
Is there any missing step to do?
I would like you to help me.