Closed
Description
In order to extend UnityAppController of iOS App, we write as follows.
#import "UnityAppController.h"
@interface MyAppController : UnityAppController
@end
@implementation MyAppController
@end
IMPL_APP_CONTROLLER_SUBCLASS(MyAppController)
However, when I use Firebase SDK 1.1.0, the launched application will stop with a black screen.
Use SDK 1.0.0, the iOS App using "IMPL_APP_CONTROLLER_SUBCLASS" also works fine.
Is this problem known?