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website and README updates
Summary: Small updates to the website setup before the website is updated Reviewed By: bottler Differential Revision: D24880351 fbshipit-source-id: 5c40664ad1ca3dd9f4fc746b239a82d47ed3a8e6
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README.md

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@@ -78,6 +78,7 @@ PyTorch3D is written and maintained by the Facebook AI Research Computer Vision
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In alphabetical order:
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* Amitav Baruah
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* Steve Branson
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* Luya Gao
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* Georgia Gkioxari
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* Taylor Gordon

website/pages/tutorials/index.js

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@@ -59,7 +59,7 @@ class TutorialHome extends React.Component {
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{' '}
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You can modify the code and experiment with varying different
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settings. Remember to install the latest stable version of
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pytorch3d and its dependencies. Code to do this with pip is
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PyTorch3D and its dependencies. Code to do this with pip is
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provided in each notebook.{' '}
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</p>
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<h3> Run locally </h3>

website/sidebars.json

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"Introduction": ["why_pytorch3d"],
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"Data": ["meshes_io", "datasets", "batching"],
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"Ops": ["cubify"],
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"Visualization": ["visualization"],
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"Renderer": ["renderer", "renderer_getting_started", "cameras"]
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}
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}

website/tutorials.json

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{
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"3D operators": [
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{
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"id": "deform_source_mesh_to_target_mesh",
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"title": "Fit Mesh"
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},{
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"id": "bundle_adjustment",
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"title": "Bundle Adjustment"
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}
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],
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"Rendering": [
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{
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"id": "render_textured_meshes",
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"title": "Render Textured Meshes"
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},{
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"id": "fit_textured_mesh",
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"title": "Fit a mesh with texture via rendering"
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}, {
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"id": "camera_position_optimization_with_differentiable_rendering",
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"title": "Camera Position Optimization"
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}
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],
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"Dataloaders": [
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"3D operators": [
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{
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"id": "dataloaders_ShapeNetCore_R2N2",
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"title": "Data loaders for ShapeNetCore and R2N2"
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"id": "deform_source_mesh_to_target_mesh",
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"title": "Fit Mesh"
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},{
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"id": "bundle_adjustment",
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"title": "Bundle Adjustment"
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}
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]
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}
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],
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"Rendering": [
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{
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"id": "render_textured_meshes",
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"title": "Render Textured Meshes"
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},{
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"id": "render_densepose",
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"title": "Render DensePose Meshes"
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}, {
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"id": "render_colored_points",
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"title": "Render Colored Pointclouds"
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},{
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"id": "fit_textured_mesh",
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"title": "Fit a Mesh with Texture via Rendering"
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}, {
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"id": "camera_position_optimization_with_differentiable_rendering",
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"title": "Camera Position Optimization with Differentiable Rendering"
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}
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],
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"Dataloaders": [
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{
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"id": "dataloaders_ShapeNetCore_R2N2",
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"title": "Data loaders for ShapeNetCore and R2N2"
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}
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]
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}

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