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This repository was archived by the owner on Dec 8, 2020. It is now read-only.
Version of VSCode: 1.10.2
Version of the extension: 0.3.10
OS: Windows 10
Description:
When I run my tests, the stack traces sometimes link to my source code (so that I can ctrl-click a filename in the traceback and have it open the editor to that file/line etc), and sometimes doesn't. This may be related to the fact that I use Cargo workspaces with subprojects.
As an example, if I hit ctrl-shift-t in one of my subproject files, rust-vscode very nicely figures out which subproject to run the tests for. Since I have RUST_BACKTRACE=1 set up in my environment, the output shows the tracebacks for my test failures. Here's an example of a traceback:
---- combat::test::target_range stdout ----
thread 'combat::test::target_range' panicked at 'called `Result::unwrap()` on an `Err` value: CreatureLacksAbility(CreatureID(Uuid("b972f025-769d-417f-ba02-830a8c9f2a36")), AbilityID("shoot"))', src\libcore\result.rs:860
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
stack backtrace:
0: core::result::Result<pandt::game::ChangedGame, pandt::types::GameError>::unwrap<pandt::game::ChangedGame,pandt::types::GameError>
at C:\projects\rust\src\libcore\result.rs:737
1: pandt::combat::test::target_range
at ./src\combat.rs:270
2: test::{{impl}}::call_box<(),closure>
at C:\projects\rust\src\libtest\lib.rs:140
3: panic_unwind::__rust_maybe_catch_panic
at C:\projects\rust\src\libpanic_unwind\lib.rs:98
4: std::panicking::try::do_call<std::panic::AssertUnwindSafe<closure>,()>
at C:\projects\rust\src\libstd\panicking.rs:450
5: panic_unwind::__rust_maybe_catch_panic
at C:\projects\rust\src\libpanic_unwind\lib.rs:98
6: alloc::boxed::{{impl}}::call_box<(),closure>
at C:\projects\rust\src\liballoc\boxed.rs:638
7: std::sys::imp::thread::{{impl}}::new::thread_start
at C:\projects\rust\src\libstd\sys\windows\thread.rs:50
Notice in particular the line with the filename ./src\combat.rs:270. I believe the reason this isn't automatically being rendered as a link, is that it's probably looking for the filename from the root of my project instead of from the subproject directory.
I don't know if vscode-rust can actually do anything to solve this. Maybe there's a way to get cargo to always show absolute paths in tracebacks?
The text was updated successfully, but these errors were encountered:
@KalitaAlexey oh, cool :) I tracked it down so I could subscribe (and for anyone who is interested): rust-lang/rust#40149 I assume that's the one you meant.
Version of VSCode: 1.10.2
Version of the extension: 0.3.10
OS: Windows 10
Description:
When I run my tests, the stack traces sometimes link to my source code (so that I can ctrl-click a filename in the traceback and have it open the editor to that file/line etc), and sometimes doesn't. This may be related to the fact that I use Cargo workspaces with subprojects.
As an example, if I hit ctrl-shift-t in one of my subproject files, rust-vscode very nicely figures out which subproject to run the tests for. Since I have
RUST_BACKTRACE=1
set up in my environment, the output shows the tracebacks for my test failures. Here's an example of a traceback:Notice in particular the line with the filename
./src\combat.rs:270
. I believe the reason this isn't automatically being rendered as a link, is that it's probably looking for the filename from the root of my project instead of from the subproject directory.I don't know if vscode-rust can actually do anything to solve this. Maybe there's a way to get cargo to always show absolute paths in tracebacks?
The text was updated successfully, but these errors were encountered: