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Add IPersistentStateFeature #34360
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Add IPersistentStateFeature #34360
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24 changes: 24 additions & 0 deletions
24
src/Servers/Connections.Abstractions/src/Features/IPersistentStateFeature.cs
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// Copyright (c) .NET Foundation. All rights reserved. | ||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. | ||
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using System.Collections.Generic; | ||
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namespace Microsoft.AspNetCore.Connections.Features | ||
{ | ||
/// <summary> | ||
/// Provides access to a key/value collection that can be used to persist state between connections and requests. | ||
/// Whether a transport supports persisting state depends on the implementation. The transport must support | ||
/// pooling and reusing connection instances for state to be persisted. | ||
/// <para> | ||
/// Because values added to persistent state can live in memory until a connection is no longer pooled, | ||
/// use caution when adding items to this collection to avoid excessive memory use. | ||
/// </para> | ||
/// </summary> | ||
public interface IPersistentStateFeature | ||
{ | ||
/// <summary> | ||
/// Gets a key/value collection that can be used to persist state between connections and requests. | ||
/// </summary> | ||
IDictionary<object, object?> State { get; } | ||
} | ||
} |
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28 changes: 28 additions & 0 deletions
28
src/Servers/Kestrel/Transport.Quic/src/Internal/QuicStreamContext.FeatureCollection.cs
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// Copyright (c) .NET Foundation. All rights reserved. | ||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. | ||
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using System.Net.Sockets; | ||
using Microsoft.AspNetCore.Connections; | ||
using Microsoft.AspNetCore.Connections.Features; | ||
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namespace Microsoft.AspNetCore.Server.Kestrel.Transport.Quic.Internal | ||
{ | ||
internal sealed partial class QuicStreamContext : IPersistentStateFeature | ||
{ | ||
private IDictionary<object, object?>? _persistentState; | ||
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IDictionary<object, object?> IPersistentStateFeature.State | ||
{ | ||
get | ||
{ | ||
// Lazily allocate persistent state | ||
return _persistentState ?? (_persistentState = new ConnectionItems()); | ||
} | ||
} | ||
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private void InitializeFeatures() | ||
{ | ||
_currentIPersistentStateFeature = this; | ||
} | ||
} | ||
} |
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