A user in the public discord ran into [this issue](https://discord.com/channels/1037340874172014652/1351088091175194685/1351091372211441744). Apparently if you define a table like: ```rust #[table(name = mails, public)] #[derive(Clone)] pub struct Mail { // #[primary_key] // #[auto_inc] pub mail_id: u32, pub read: bool, } ``` you'll get an error in Unity about Read being defined multiple times.