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Description
I just got an M1 MacBook Pro today, and am looking into how to use this project to generate arm64 binaries (for the record: everything works fine using this project to generate x86_64 binaries, which then run under Rosetta).
In the Apple Developer Documentation, they make it out to be as simple as passing a -target
flag to the C compiler, though I'm sure it'll be more work to do the same thing in Bazel.
https://developer.apple.com/documentation/apple-silicon/building-a-universal-macos-binary
Have anyone put thought or time into how this project might be extended to support generating arm64 binaries on M1 Macs? I'm probably going to be spending some time getting this working, and I'd love any tips, ideas, or places to start.