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server.go
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// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
package rapidcore
import (
"bytes"
"context"
"errors"
"fmt"
"io"
"math"
"net/http"
"sync"
"time"
"go.amzn.com/lambda/core/directinvoke"
"go.amzn.com/lambda/core/statejson"
"go.amzn.com/lambda/fatalerror"
"go.amzn.com/lambda/interop"
"go.amzn.com/lambda/metering"
"github.com/google/uuid"
log "github.com/sirupsen/logrus"
)
const (
autoresetReasonTimeout = "Timeout"
autoresetReasonReserveFail = "ReserveFail"
autoresetReasonReleaseFail = "ReleaseFail"
standaloneVersionID = "1"
resetDefaultTimeoutMs = 2000
)
type rapidPhase int
const (
phaseIdle rapidPhase = iota
phaseInitializing
phaseInvoking
)
type runtimeState int
const (
runtimeNotStarted = iota
runtimeInitError
runtimeInitComplete
runtimeInitFailed
runtimeInvokeResponseSent
runtimeInvokeError
runtimeReady
runtimeInvokeComplete
)
type DoneWithState struct {
*interop.Done
State statejson.InternalStateDescription
}
func (s *DoneWithState) String() string {
return fmt.Sprintf("%v %v", *s.Done, string(s.State.AsJSON()))
}
type InvokeContext struct {
Token interop.Token
ReplySent bool
ReplyStream http.ResponseWriter
Direct bool
}
type Server struct {
InternalStateGetter interop.InternalStateGetter
initChanOut chan *interop.Init
interruptedResponseChan chan *interop.Reset
sendResponseChan chan *interop.InvokeResponseMetrics
doneChan chan *interop.Done
InitDoneChan chan DoneWithState
InvokeDoneChan chan DoneWithState
ResetDoneChan chan *interop.Done
ShutdownDoneChan chan *interop.Done
mutex sync.Mutex
invokeCtx *InvokeContext
invokeTimeout time.Duration
reservationContext context.Context
reservationCancel func()
rapidPhase rapidPhase
runtimeState runtimeState
sandboxContext interop.SandboxContext
initContext interop.InitContext
invoker interop.InvokeContext
initFailures chan interop.InitFailure
cachedInitErrorResponse *interop.ErrorInvokeResponse
}
// Validate interface compliance
var _ interop.Server = (*Server)(nil)
func (s *Server) setRapidPhase(phase rapidPhase) {
s.mutex.Lock()
defer s.mutex.Unlock()
s.rapidPhase = phase
}
func (s *Server) getRapidPhase() rapidPhase {
s.mutex.Lock()
defer s.mutex.Unlock()
return s.rapidPhase
}
func (s *Server) setRuntimeState(state runtimeState) {
s.mutex.Lock()
defer s.mutex.Unlock()
s.runtimeState = state
}
func (s *Server) getRuntimeState() runtimeState {
s.mutex.Lock()
defer s.mutex.Unlock()
return s.runtimeState
}
func (s *Server) SetInvokeTimeout(timeout time.Duration) {
s.mutex.Lock()
defer s.mutex.Unlock()
s.invokeTimeout = timeout
}
func (s *Server) GetInvokeTimeout() time.Duration {
s.mutex.Lock()
defer s.mutex.Unlock()
return s.invokeTimeout
}
func (s *Server) GetInvokeContext() *InvokeContext {
s.mutex.Lock()
defer s.mutex.Unlock()
ctx := *s.invokeCtx
return &ctx
}
func (s *Server) setNewInvokeContext(invokeID string, traceID, lambdaSegmentID string) (*ReserveResponse, error) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.invokeCtx != nil {
return nil, ErrAlreadyReserved
}
s.invokeCtx = &InvokeContext{
Token: interop.Token{
ReservationToken: uuid.New().String(),
InvokeID: invokeID,
VersionID: standaloneVersionID,
FunctionTimeout: s.invokeTimeout,
TraceID: traceID,
LambdaSegmentID: lambdaSegmentID,
InvackDeadlineNs: math.MaxInt64, // no INVACK in standalone
},
}
resp := &ReserveResponse{
Token: s.invokeCtx.Token,
}
s.reservationContext, s.reservationCancel = context.WithCancel(context.Background())
return resp, nil
}
type ReserveResponse struct {
Token interop.Token
InternalState *statejson.InternalStateDescription
}
// Reserve allocates invoke context
func (s *Server) Reserve(id string, traceID, lambdaSegmentID string) (*ReserveResponse, error) {
invokeID := uuid.New().String()
if len(id) > 0 {
invokeID = id
}
resp, err := s.setNewInvokeContext(invokeID, traceID, lambdaSegmentID)
if err != nil {
return nil, err
}
// The two errors reserve returns in standalone mode are INIT timeout
// and INIT failure (two types of failure: runtime exit, /init/error). Both require suppressed
// initialization, so we succeed the reservation.
invCtx := s.initContext.Reserve()
s.invoker = invCtx
resp.InternalState, err = s.InternalState()
return resp, err
}
func (s *Server) awaitInitCompletion() {
initSuccess, initFailure := s.initContext.Wait()
if initFailure != nil {
// In standalone, we don't have to block rapid start() goroutine until init failure is consumed
// because there is no channel back to the invoker until an invoke arrives via a Reserve()
initFailure.Ack <- struct{}{}
s.initFailures <- *initFailure
} else {
initSuccess.Ack <- struct{}{}
}
// always closing the channel makes this method idempotent
close(s.initFailures)
}
func (s *Server) setReplyStream(w http.ResponseWriter, direct bool) (string, error) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.invokeCtx == nil {
return "", ErrNotReserved
}
if s.invokeCtx.ReplySent {
return "", ErrAlreadyReplied
}
if s.invokeCtx.ReplyStream != nil {
return "", ErrAlreadyInvocating
}
s.invokeCtx.ReplyStream = w
s.invokeCtx.Direct = direct
return s.invokeCtx.Token.InvokeID, nil
}
// Release closes the invocation, making server ready for reserve again
func (s *Server) Release() error {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.invokeCtx == nil {
return ErrNotReserved
}
if s.reservationCancel != nil {
s.reservationCancel()
}
s.sandboxContext.SetRuntimeStartedTime(-1)
s.sandboxContext.SetInvokeResponseMetrics(nil)
s.invokeCtx = nil
return nil
}
// GetCurrentInvokeID
func (s *Server) GetCurrentInvokeID() string {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.invokeCtx == nil {
return ""
}
return s.invokeCtx.Token.InvokeID
}
// SetSandboxContext is used to set the sandbox context after intiialization of interop server.
// After refactoring all messages, this needs to be removed and made an struct parameter on initialization.
func (s *Server) SetSandboxContext(sbCtx interop.SandboxContext) {
s.sandboxContext = sbCtx
}
// SetInternalStateGetter is used to set callback which returnes internal state for /test/internalState request
func (s *Server) SetInternalStateGetter(cb interop.InternalStateGetter) {
s.InternalStateGetter = cb
}
func (s *Server) sendResponseUnsafe(invokeID string, additionalHeaders map[string]string, payload io.Reader, trailers http.Header, request *interop.CancellableRequest, runtimeCalledResponse bool) error {
if s.invokeCtx == nil || invokeID != s.invokeCtx.Token.InvokeID {
return interop.ErrInvalidInvokeID
}
if s.invokeCtx.ReplySent {
return interop.ErrResponseSent
}
if s.invokeCtx.ReplyStream == nil {
return fmt.Errorf("ReplyStream not available")
}
var reportedErr error
if s.invokeCtx.Direct {
if err := directinvoke.SendDirectInvokeResponse(additionalHeaders, payload, trailers, s.invokeCtx.ReplyStream, s.interruptedResponseChan, s.sendResponseChan, request, runtimeCalledResponse, invokeID); err != nil {
// TODO: Do we need to drain the reader in case of a large payload and connection reuse?
log.Errorf("Failed to write response to %s: %s", invokeID, err)
reportedErr = err
}
} else {
data, err := io.ReadAll(payload)
if err != nil {
return fmt.Errorf("Failed to read response on %s: %s", invokeID, err)
}
if len(data) > interop.MaxPayloadSize {
return &interop.ErrorResponseTooLarge{
ResponseSize: len(data),
MaxResponseSize: interop.MaxPayloadSize,
}
}
startReadingResponseMonoTimeMs := metering.Monotime()
s.invokeCtx.ReplyStream.Header().Add(directinvoke.ContentTypeHeader, additionalHeaders[directinvoke.ContentTypeHeader])
written, err := s.invokeCtx.ReplyStream.Write(data)
if err != nil {
return fmt.Errorf("Failed to write response to %s: %s", invokeID, err)
}
s.sendResponseChan <- &interop.InvokeResponseMetrics{
ProducedBytes: int64(written),
StartReadingResponseMonoTimeMs: startReadingResponseMonoTimeMs,
FinishReadingResponseMonoTimeMs: metering.Monotime(),
TimeShapedNs: int64(-1),
OutboundThroughputBps: int64(-1),
// FIXME:
// The runtime tells whether the function response mode is streaming or not.
// Ideally, we would want to use that value here. Since I'm just rebasing, I will leave
// as-is, but we should use that instead of relying on our memory to set this here
// because we "know" it's a streaming code path.
FunctionResponseMode: interop.FunctionResponseModeBuffered,
RuntimeCalledResponse: runtimeCalledResponse,
}
}
s.invokeCtx.ReplySent = true
s.invokeCtx.Direct = false
return reportedErr
}
func (s *Server) SendResponse(invokeID string, resp *interop.StreamableInvokeResponse) error {
s.setRuntimeState(runtimeInvokeResponseSent)
s.mutex.Lock()
defer s.mutex.Unlock()
runtimeCalledResponse := true
return s.sendResponseUnsafe(invokeID, resp.Headers, resp.Payload, resp.Trailers, resp.Request, runtimeCalledResponse)
}
func (s *Server) SendInitErrorResponse(resp *interop.ErrorInvokeResponse) error {
log.Debugf("Sending Init Error Response: %s", resp.FunctionError.Type)
if s.getRapidPhase() == phaseInvoking {
// This branch occurs during suppressed init
return s.SendErrorResponse(s.GetCurrentInvokeID(), resp)
}
// Handle an /init/error outside of the invoke phase
s.setCachedInitErrorResponse(resp)
s.setRuntimeState(runtimeInitError)
return nil
}
func (s *Server) SendErrorResponse(invokeID string, resp *interop.ErrorInvokeResponse) error {
log.Debugf("Sending Error Response: %s", resp.FunctionError.Type)
s.setRuntimeState(runtimeInvokeError)
s.mutex.Lock()
defer s.mutex.Unlock()
additionalHeaders := map[string]string{
directinvoke.ContentTypeHeader: resp.Headers.ContentType,
directinvoke.ErrorTypeHeader: string(resp.FunctionError.Type),
}
if functionResponseMode := resp.Headers.FunctionResponseMode; functionResponseMode != "" {
additionalHeaders[directinvoke.FunctionResponseModeHeader] = functionResponseMode
}
runtimeCalledResponse := false // we are sending an error here, so runtime called /error or crashed/timeout
return s.sendResponseUnsafe(invokeID, additionalHeaders, bytes.NewReader(resp.Payload), nil, nil, runtimeCalledResponse)
}
func (s *Server) Reset(reason string, timeoutMs int64) (*statejson.ResetDescription, error) {
// pass reset to rapid
reset := &interop.Reset{
Reason: reason,
DeadlineNs: deadlineNsFromTimeoutMs(timeoutMs),
}
go func() {
select {
case s.interruptedResponseChan <- reset:
<-s.interruptedResponseChan // wait for response streaming metrics being added to reset struct
s.sandboxContext.SetInvokeResponseMetrics(reset.InvokeResponseMetrics)
default:
}
resetSuccess, resetFailure := s.sandboxContext.Reset(reset)
s.Clear() // clear server state to prepare for new invokes
s.setRapidPhase(phaseIdle)
s.setRuntimeState(runtimeNotStarted)
var meta interop.DoneMetadata
if reset.InvokeResponseMetrics != nil && interop.IsResponseStreamingMetrics(reset.InvokeResponseMetrics) {
meta.RuntimeTimeThrottledMs = reset.InvokeResponseMetrics.TimeShapedNs / int64(time.Millisecond)
meta.RuntimeProducedBytes = reset.InvokeResponseMetrics.ProducedBytes
meta.RuntimeOutboundThroughputBps = reset.InvokeResponseMetrics.OutboundThroughputBps
meta.MetricsDimensions = interop.DoneMetadataMetricsDimensions{
InvokeResponseMode: reset.InvokeResponseMode,
}
// These metrics aren't present in reset struct, therefore we need to get
// them from s.sandboxContext.Reset() response
if resetFailure != nil {
meta.RuntimeResponseLatencyMs = resetFailure.ResponseMetrics.RuntimeResponseLatencyMs
} else {
meta.RuntimeResponseLatencyMs = resetSuccess.ResponseMetrics.RuntimeResponseLatencyMs
}
}
if resetFailure != nil {
meta.ExtensionsResetMs = resetFailure.ExtensionsResetMs
s.ResetDoneChan <- &interop.Done{ErrorType: resetFailure.ErrorType, Meta: meta}
} else {
meta.ExtensionsResetMs = resetSuccess.ExtensionsResetMs
s.ResetDoneChan <- &interop.Done{ErrorType: resetSuccess.ErrorType, Meta: meta}
}
}()
done := <-s.ResetDoneChan
s.Release()
if done.ErrorType != "" {
return nil, errors.New(string(done.ErrorType))
}
return &statejson.ResetDescription{
ExtensionsResetMs: done.Meta.ExtensionsResetMs,
ResponseMetrics: statejson.ResponseMetrics{
RuntimeResponseLatencyMs: done.Meta.RuntimeResponseLatencyMs,
Dimensions: statejson.ResponseMetricsDimensions{
InvokeResponseMode: statejson.InvokeResponseMode(
done.Meta.MetricsDimensions.InvokeResponseMode,
),
},
},
}, nil
}
func NewServer() *Server {
s := &Server{
initChanOut: make(chan *interop.Init),
interruptedResponseChan: make(chan *interop.Reset),
sendResponseChan: make(chan *interop.InvokeResponseMetrics),
doneChan: make(chan *interop.Done),
// These two channels are buffered, because they are depleted asynchronously (by reserve and waitUntilRelease) and we don't want to block in SendDone until they are called
InitDoneChan: make(chan DoneWithState, 1),
InvokeDoneChan: make(chan DoneWithState, 1),
ResetDoneChan: make(chan *interop.Done),
ShutdownDoneChan: make(chan *interop.Done),
}
return s
}
func drainChannel(c chan DoneWithState) {
for {
select {
case dws := <-c:
log.Warnf("Discard DONE response: %s", dws.String())
break
default:
return
}
}
}
func (s *Server) Clear() {
// we do not drain InitDoneChannel, because Init is only done once during rapid lifetime
drainChannel(s.InvokeDoneChan)
s.Release()
}
func (s *Server) SendRuntimeReady() error {
// only called when extensions are enabled
s.setRuntimeState(runtimeReady)
return nil
}
func deadlineNsFromTimeoutMs(timeoutMs int64) int64 {
mono := metering.Monotime()
return mono + timeoutMs*1000*1000
}
func (s *Server) setInitFailuresChan() {
s.mutex.Lock()
defer s.mutex.Unlock()
s.initFailures = make(chan interop.InitFailure)
}
func (s *Server) getInitFailuresChan() chan interop.InitFailure {
s.mutex.Lock()
defer s.mutex.Unlock()
return s.initFailures
}
func (s *Server) Init(i *interop.Init, invokeTimeoutMs int64) error {
s.SetInvokeTimeout(time.Duration(invokeTimeoutMs) * time.Millisecond)
s.setRapidPhase(phaseInitializing)
s.setInitFailuresChan()
initCtx := s.sandboxContext.Init(i, invokeTimeoutMs)
s.initContext = initCtx
go s.awaitInitCompletion()
return nil
}
func (s *Server) FastInvoke(w http.ResponseWriter, i *interop.Invoke, direct bool) error {
invokeID, err := s.setReplyStream(w, direct)
if err != nil {
return err
}
s.setRapidPhase(phaseInvoking)
i.ID = invokeID
select {
case <-s.sendResponseChan:
// we didn't pass invoke to rapid yet, but rapid already has written some response
// It can happend if runtime/agent crashed even before we passed invoke to it
return ErrInvokeResponseAlreadyWritten
default:
}
go func() {
if s.invoker == nil {
// Reset occurred, do not send invoke request
s.InvokeDoneChan <- DoneWithState{State: s.InternalStateGetter()}
s.setRuntimeState(runtimeInvokeComplete)
return
}
s.invoker.SendRequest(i, s)
invokeSuccess, invokeFailure := s.invoker.Wait()
if invokeFailure != nil {
if invokeFailure.ResetReceived {
return
}
// Rapid constructs a response body itself when invoke fails, with error type.
// These are on the handleInvokeError path, may occur during timeout resets,
// failure reset (proc exit). It is expected to be non-nil on all invoke failures.
if invokeFailure.DefaultErrorResponse == nil {
log.Panicf("default error response was nil for invoke failure, %v", invokeFailure)
}
if cachedInitError := s.getCachedInitErrorResponse(); cachedInitError != nil {
// /init/error was called
s.trySendDefaultErrorResponse(cachedInitError)
} else {
// sent only if /error and /response not called
s.trySendDefaultErrorResponse(invokeFailure.DefaultErrorResponse)
}
doneFail := doneFailFromInvokeFailure(invokeFailure)
s.InvokeDoneChan <- DoneWithState{
Done: &interop.Done{ErrorType: doneFail.ErrorType, Meta: doneFail.Meta},
State: s.InternalStateGetter(),
}
} else {
done := doneFromInvokeSuccess(invokeSuccess)
s.InvokeDoneChan <- DoneWithState{Done: done, State: s.InternalStateGetter()}
}
}()
select {
case i.InvokeResponseMetrics = <-s.sendResponseChan:
s.sandboxContext.SetInvokeResponseMetrics(i.InvokeResponseMetrics)
break
case <-s.reservationContext.Done():
return ErrInvokeReservationDone
}
return nil
}
func (s *Server) setCachedInitErrorResponse(errResp *interop.ErrorInvokeResponse) {
s.mutex.Lock()
defer s.mutex.Unlock()
s.cachedInitErrorResponse = errResp
}
func (s *Server) getCachedInitErrorResponse() *interop.ErrorInvokeResponse {
s.mutex.Lock()
defer s.mutex.Unlock()
return s.cachedInitErrorResponse
}
func (s *Server) trySendDefaultErrorResponse(resp *interop.ErrorInvokeResponse) {
if err := s.SendErrorResponse(s.GetCurrentInvokeID(), resp); err != nil {
if err != interop.ErrResponseSent {
log.Panicf("Failed to send default error response: %s", err)
}
}
}
func (s *Server) CurrentToken() *interop.Token {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.invokeCtx == nil {
return nil
}
tok := s.invokeCtx.Token
return &tok
}
// Invoke is used by the Runtime Interface Emulator (Rapid Local)
// https://github.com/aws/aws-lambda-runtime-interface-emulator
func (s *Server) Invoke(responseWriter http.ResponseWriter, invoke *interop.Invoke) error {
resetCtx, resetCancel := context.WithCancel(context.Background())
defer resetCancel()
timeoutChan := make(chan error)
go func() {
select {
case <-time.After(s.GetInvokeTimeout()):
log.Debug("Invoke() timeout")
timeoutChan <- ErrInvokeTimeout
case <-resetCtx.Done():
log.Debugf("execute finished, autoreset cancelled")
}
}()
initFailures := s.getInitFailuresChan()
if initFailures == nil {
return ErrInitNotStarted
}
releaseErrChan := make(chan error)
releaseSuccessChan := make(chan struct{})
go func() {
// This thread can block in one of two method calls Reserve() & AwaitRelease(),
// corresponding to Init and Invoke phase.
// FastInvoke is intended to be 'async' response stream copying.
// When a timeout occurs, we send a 'Reset' with the timeout reason
// When a Reset is sent, the reset handler in rapid lib cancels existing flows,
// including init/invoke. This causes either initFailure/invokeFailure, and then
// the Reset is handled and processed.
// TODO: however, ideally Reserve() does not block on init, but FastInvoke does
// The logic would be almost identical, except that init failures could manifest
// through return values of FastInvoke and not Reserve()
reserveResp, err := s.Reserve("", "", "")
if err != nil {
log.Infof("ReserveFailed: %s", err)
}
invoke.DeadlineNs = fmt.Sprintf("%d", metering.Monotime()+reserveResp.Token.FunctionTimeout.Nanoseconds())
go func() {
if initCompletionResp, err := s.awaitInitialized(); err != nil {
switch err {
case ErrInitResetReceived, ErrInitDoneFailed:
// For init failures, cache the response so they can be checked later
// We check if they have not already been set by a call to /init/error by runtime
if s.getCachedInitErrorResponse() == nil {
errType, errMsg := initCompletionResp.InitErrorType, initCompletionResp.InitErrorMessage.Error()
headers := interop.InvokeResponseHeaders{}
fnError := interop.FunctionError{Type: errType, Message: errMsg}
s.setCachedInitErrorResponse(&interop.ErrorInvokeResponse{Headers: headers, FunctionError: fnError, Payload: []byte{}})
}
// Init failed, so we explicitly shutdown runtime (cleanup unused extensions).
// Because following fast invoke will start new (supressed) Init phase without reset call
s.Shutdown(&interop.Shutdown{DeadlineNs: metering.Monotime() + int64(resetDefaultTimeoutMs*1000*1000)})
}
}
if err := s.FastInvoke(responseWriter, invoke, false); err != nil {
log.Debugf("FastInvoke() error: %s", err)
}
}()
_, err = s.AwaitRelease()
if err != nil && err != ErrReleaseReservationDone {
log.Debugf("AwaitRelease() error: %s", err)
switch err {
case ErrReleaseReservationDone: // not an error, expected return value when Reset is called
if s.getCachedInitErrorResponse() != nil {
// For Init failures, AwaitRelease returns ErrReleaseReservationDone
// because the Reset calls Release & cancels the release context
// We rename the error to ErrInitDoneFailed
releaseErrChan <- ErrInitDoneFailed
}
case ErrInitDoneFailed, ErrInvokeDoneFailed:
// Reset when either init or invoke failrues occur, i.e.
// init/error, invocation/error, Runtime.ExitError, Extension.ExitError
s.Reset(autoresetReasonReleaseFail, resetDefaultTimeoutMs)
releaseErrChan <- err
default:
releaseErrChan <- err
}
return
}
releaseSuccessChan <- struct{}{}
}()
var err error
select {
case timeoutErr := <-timeoutChan:
s.Reset(autoresetReasonTimeout, resetDefaultTimeoutMs)
select {
case releaseErr := <-releaseErrChan: // when AwaitRelease() has errors
log.Debugf("Invoke() release error on Execute() timeout: %s", releaseErr)
case <-releaseSuccessChan: // when AwaitRelease() finishes cleanly
}
err = timeoutErr
case err = <-releaseErrChan:
log.Debug("Invoke() release error")
case <-releaseSuccessChan:
s.Release()
log.Debug("Invoke() success")
}
return err
}
type initCompletionResponse struct {
InitErrorType fatalerror.ErrorType
InitErrorMessage error
}
func (s *Server) awaitInitialized() (initCompletionResponse, error) {
initFailure, awaitingInitStatus := <-s.getInitFailuresChan()
resp := initCompletionResponse{}
if initFailure.ResetReceived {
// Resets during Init are only received in standalone
// during an invoke timeout
s.setRuntimeState(runtimeInitFailed)
resp.InitErrorType = initFailure.ErrorType
resp.InitErrorMessage = initFailure.ErrorMessage
return resp, ErrInitResetReceived
}
if awaitingInitStatus {
// channel not closed, received init failure
// Sandbox can be reserved even if init failed (due to function errors)
s.setRuntimeState(runtimeInitFailed)
resp.InitErrorType = initFailure.ErrorType
resp.InitErrorMessage = initFailure.ErrorMessage
return resp, ErrInitDoneFailed
}
// not awaiting init status (channel closed)
return resp, nil
}
// AwaitInitialized waits until init is complete. It must be idempotent,
// since it can be called twice when a caller wants to wait until init is complete
func (s *Server) AwaitInitialized() error {
if _, err := s.awaitInitialized(); err != nil {
if releaseErr := s.Release(); err != nil {
log.Infof("Error releasing after init failure %s: %s", err, releaseErr)
}
s.setRuntimeState(runtimeInitFailed)
return err
}
s.setRuntimeState(runtimeInitComplete)
return nil
}
func (s *Server) AwaitRelease() (*statejson.ReleaseResponse, error) {
defer func() {
s.setRapidPhase(phaseIdle)
s.setRuntimeState(runtimeInvokeComplete)
}()
select {
case doneWithState := <-s.InvokeDoneChan:
if len(doneWithState.ErrorType) > 0 && string(doneWithState.ErrorType) == ErrInitDoneFailed.Error() {
return nil, ErrInitDoneFailed
}
if len(doneWithState.ErrorType) > 0 {
log.Errorf("Invoke DONE failed: %s", doneWithState.ErrorType)
return nil, ErrInvokeDoneFailed
}
releaseResponse := statejson.ReleaseResponse{
InternalStateDescription: &doneWithState.State,
ResponseMetrics: statejson.ResponseMetrics{
RuntimeResponseLatencyMs: doneWithState.Meta.RuntimeResponseLatencyMs,
Dimensions: statejson.ResponseMetricsDimensions{
InvokeResponseMode: statejson.InvokeResponseMode(
doneWithState.Meta.MetricsDimensions.InvokeResponseMode,
),
},
},
}
s.Release()
return &releaseResponse, nil
case <-s.reservationContext.Done():
return nil, ErrReleaseReservationDone
}
}
func (s *Server) Shutdown(shutdown *interop.Shutdown) *statejson.InternalStateDescription {
shutdownSuccess := s.sandboxContext.Shutdown(shutdown)
if len(shutdownSuccess.ErrorType) > 0 {
log.Errorf("Shutdown first fatal error: %s", shutdownSuccess.ErrorType)
}
s.setRapidPhase(phaseIdle)
s.setRuntimeState(runtimeNotStarted)
state := s.InternalStateGetter()
return &state
}
func (s *Server) InternalState() (*statejson.InternalStateDescription, error) {
if s.InternalStateGetter == nil {
return nil, errors.New("InternalStateGetterNotSet")
}
state := s.InternalStateGetter()
return &state, nil
}
func (s *Server) Restore(restore *interop.Restore) (interop.RestoreResult, error) {
return s.sandboxContext.Restore(restore)
}
func doneFromInvokeSuccess(successMsg interop.InvokeSuccess) *interop.Done {
return &interop.Done{
Meta: interop.DoneMetadata{
RuntimeRelease: successMsg.RuntimeRelease,
NumActiveExtensions: successMsg.NumActiveExtensions,
ExtensionNames: successMsg.ExtensionNames,
InvokeRequestReadTimeNs: successMsg.InvokeMetrics.InvokeRequestReadTimeNs,
InvokeRequestSizeBytes: successMsg.InvokeMetrics.InvokeRequestSizeBytes,
RuntimeReadyTime: successMsg.InvokeMetrics.RuntimeReadyTime,
InvokeCompletionTimeNs: successMsg.InvokeCompletionTimeNs,
InvokeReceivedTime: successMsg.InvokeReceivedTime,
RuntimeResponseLatencyMs: successMsg.ResponseMetrics.RuntimeResponseLatencyMs,
RuntimeTimeThrottledMs: successMsg.ResponseMetrics.RuntimeTimeThrottledMs,
RuntimeProducedBytes: successMsg.ResponseMetrics.RuntimeProducedBytes,
RuntimeOutboundThroughputBps: successMsg.ResponseMetrics.RuntimeOutboundThroughputBps,
LogsAPIMetrics: successMsg.LogsAPIMetrics,
MetricsDimensions: interop.DoneMetadataMetricsDimensions{
InvokeResponseMode: successMsg.InvokeResponseMode,
},
},
}
}
func doneFailFromInvokeFailure(failureMsg *interop.InvokeFailure) *interop.DoneFail {
return &interop.DoneFail{
ErrorType: failureMsg.ErrorType,
Meta: interop.DoneMetadata{
RuntimeRelease: failureMsg.RuntimeRelease,
NumActiveExtensions: failureMsg.NumActiveExtensions,
InvokeReceivedTime: failureMsg.InvokeReceivedTime,
RuntimeResponseLatencyMs: failureMsg.ResponseMetrics.RuntimeResponseLatencyMs,
RuntimeTimeThrottledMs: failureMsg.ResponseMetrics.RuntimeTimeThrottledMs,
RuntimeProducedBytes: failureMsg.ResponseMetrics.RuntimeProducedBytes,
RuntimeOutboundThroughputBps: failureMsg.ResponseMetrics.RuntimeOutboundThroughputBps,
InvokeRequestReadTimeNs: failureMsg.InvokeMetrics.InvokeRequestReadTimeNs,
InvokeRequestSizeBytes: failureMsg.InvokeMetrics.InvokeRequestSizeBytes,
RuntimeReadyTime: failureMsg.InvokeMetrics.RuntimeReadyTime,
ExtensionNames: failureMsg.ExtensionNames,
LogsAPIMetrics: failureMsg.LogsAPIMetrics,
MetricsDimensions: interop.DoneMetadataMetricsDimensions{
InvokeResponseMode: failureMsg.InvokeResponseMode,
},
},
}
}