Open
Description
Feature Description
Currently the started event on CdkDrag fires when the user starts to press on the element. Now with the dragStartDelay, it should fire after the delay if it hasn't been cancelled.
Use Case
I would like to trigger a vibration or a haptic feedback when the the dragged element starts to drag after the cdkDragStartDelay. Currently it's not possible to synchronize both of them accuratly without doing some hacks.