Skip to content

add two mouse example #4

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Apr 2, 2025
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Binary file added examples/mouse_cursor.bmp
Binary file not shown.
3 changes: 3 additions & 0 deletions examples/mouse_cursor.bmp.license
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
# SPDX-FileCopyrightText: Copyright (c) 2025 Tim Cocks for Adafruit Industries
#
# SPDX-License-Identifier: Unlicense
108 changes: 108 additions & 0 deletions examples/usb_host_descriptors_two_boot_mice.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,108 @@
# SPDX-FileCopyrightText: Copyright (c) 2025 Tim Cocks for Adafruit Industries
#
# SPDX-License-Identifier: MIT
import array

import displayio
import supervisor
import terminalio
import usb.core
from adafruit_display_text.bitmap_label import Label
from displayio import Group, OnDiskBitmap, TileGrid
from tilepalettemapper import TilePaletteMapper

import adafruit_usb_host_descriptors

display = supervisor.runtime.display

main_group = Group()
display.root_group = main_group

mouse_bmp = OnDiskBitmap("mouse_cursor.bmp")

output_lbls = []
mouse_tgs = []
palette_mappers = []
color_converter = displayio.ColorConverter()
colors = [0xFF00FF, 0x00FF00]
remap_palette = displayio.Palette(3 + len(colors))
remap_palette.make_transparent(0)

# copy the 3 colors from mouse palette
for i in range(3):
remap_palette[i] = mouse_bmp.pixel_shader[i]

# add the two extra colors to the palette
for i in range(2):
remap_palette[i + 3] = colors[i]

for i in range(2):
palette_mapper = TilePaletteMapper(remap_palette, 3, 1, 1)
palette_mapper[0] = [0, 1, i + 3]
palette_mappers.append(palette_mapper)
mouse_tg = TileGrid(mouse_bmp, pixel_shader=palette_mapper)
mouse_tg.x = display.width // 2 - (i * 12)
mouse_tg.y = display.height // 2
mouse_tgs.append(mouse_tg)
main_group.append(mouse_tg)

output_lbl = Label(terminalio.FONT, text=f"{mouse_tg.x},{mouse_tg.y}", color=colors[i], scale=1)
output_lbl.anchor_point = (0, 0)
output_lbl.anchored_position = (1, 1 + i * 13)
output_lbls.append(output_lbl)
main_group.append(output_lbl)

mouse_interface_indexes = []
mouse_endpoint_addresses = []
mice = []

# scan for connected USB devices
for device in usb.core.find(find_all=True):
mouse_interface_index, mouse_endpoint_address = (
adafruit_usb_host_descriptors.find_boot_mouse_endpoint(device)
)
if mouse_interface_index is not None and mouse_endpoint_address is not None:
mouse_interface_indexes.append(mouse_interface_index)
mouse_endpoint_addresses.append(mouse_endpoint_address)

mice.append(device)
print(f"mouse interface: {mouse_interface_index} ", end="")
print(f"endpoint_address: {hex(mouse_endpoint_address)}")
if device.is_kernel_driver_active(0):
device.detach_kernel_driver(0)

# set the mouse configuration so it can be used
device.set_configuration()

# This is ordered by bit position.
BUTTONS = ["left", "right", "middle"]

mouse_bufs = []
for mouse_tg in mouse_tgs:
# Buffer to hold data read from the mouse
# Boot mice have 4 byte reports
mouse_bufs.append(array.array("b", [0] * 4))


while True:
for mouse_index, mouse in enumerate(mice):
try:
count = mouse.read(
mouse_endpoint_addresses[mouse_index], mouse_bufs[mouse_index], timeout=10
)
except usb.core.USBTimeoutError:
continue

mouse_tgs[mouse_index].x = max(
0, min(display.width - 1, mouse_tgs[mouse_index].x + mouse_bufs[mouse_index][1])
)
mouse_tgs[mouse_index].y = max(
0, min(display.height - 1, mouse_tgs[mouse_index].y + mouse_bufs[mouse_index][2])
)

out_str = f"{mouse_tgs[mouse_index].x},{mouse_tgs[mouse_index].y}"
for i, button in enumerate(BUTTONS):
if mouse_bufs[mouse_index][0] & (1 << i) != 0:
out_str += f" {button}"

output_lbls[mouse_index].text = out_str