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1 | | -# The MIT License (MIT) |
| 1 | +# SPDX-FileCopyrightText: 2019 ladyada for Adafruit Industries |
2 | 2 | # |
3 | | -# Copyright (c) 2019 Adafruit for Adafruit Industries |
4 | | -# |
5 | | -# Permission is hereby granted, free of charge, to any person obtaining a copy |
6 | | -# of this software and associated documentation files (the "Software"), to deal |
7 | | -# in the Software without restriction, including without limitation the rights |
8 | | -# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
9 | | -# copies of the Software, and to permit persons to whom the Software is |
10 | | -# furnished to do so, subject to the following conditions: |
11 | | -# |
12 | | -# The above copyright notice and this permission notice shall be included in |
13 | | -# all copies or substantial portions of the Software. |
14 | | -# |
15 | | -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
16 | | -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
17 | | -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
18 | | -# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
19 | | -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
20 | | -# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
21 | | -# THE SOFTWARE. |
| 3 | +# SPDX-License-Identifier: MIT |
| 4 | + |
22 | 5 | """ |
23 | 6 | `adafruit_pyoa` |
24 | 7 | ================================================================================ |
@@ -190,8 +173,8 @@ def load_game(self, game_directory): |
190 | 173 | self._gamefilename = game_directory + "/cyoa.json" |
191 | 174 | try: |
192 | 175 | game_file = open(self._gamefilename, "r") |
193 | | - except OSError: |
194 | | - raise OSError("Could not open game file " + self._gamefilename) |
| 176 | + except OSError as err: |
| 177 | + raise OSError("Could not open game file " + self._gamefilename) from err |
195 | 178 | self._game = json.load(game_file) |
196 | 179 | game_file.close() |
197 | 180 |
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@@ -360,8 +343,8 @@ def play_sound(self, filename, *, wait_to_finish=True, loop=False): |
360 | 343 | self._display.wait_for_frame() |
361 | 344 | try: |
362 | 345 | self._wavfile = open(filename, "rb") |
363 | | - except OSError: |
364 | | - raise OSError("Could not locate sound file", filename) |
| 346 | + except OSError as err: |
| 347 | + raise OSError("Could not locate sound file", filename) from err |
365 | 348 |
|
366 | 349 | wavedata = audioio.WaveFile(self._wavfile) |
367 | 350 | self._speaker_enable.value = True |
@@ -434,8 +417,7 @@ def set_background(self, filename, *, with_fade=True): |
434 | 417 | self.backlight_fade(1.0) |
435 | 418 |
|
436 | 419 | def backlight_fade(self, to_light): |
437 | | - """Adjust the TFT backlight. Fade from one value to another |
438 | | - """ |
| 420 | + """Adjust the TFT backlight. Fade from one value to another""" |
439 | 421 | from_light = self._display.brightness |
440 | 422 | from_light = int(from_light * 100) |
441 | 423 | to_light = max(0, min(1.0, to_light)) |
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