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assert(numAttachments<GL.tempFixedLengthArray.length,'Invalid count of numAttachments='+numAttachments+' passed to glInvalidateFramebuffer (that many attachment points do not exist in GL)';
assert(numAttachments<GL.tempFixedLengthArray.length,'Invalid count of numAttachments='+numAttachments+' passed to glInvalidateSubFramebuffer (that many attachment points do not exist in GL)';
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