-
-
Notifications
You must be signed in to change notification settings - Fork 28
hooked new settings window to actual values #133
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
@@ -40,19 +40,6 @@ | |||
<property name="modal"> | |||
<bool>false</bool> | |||
</property> | |||
<widget class="QDialogButtonBox" name="save_cancel_dialog_button_box"> |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
You mentioned you may prefer having a Save/Cancel button. I personally think having the settings instantly be reflected is preferable. Try it out, and if not I'll add them back with save/cancel logic.
<number>20</number> | ||
</property> | ||
<property name="maximum"> | ||
<double>5000.000000000000000</double> | ||
</property> | ||
<property name="singleStep"> | ||
<double>1.000000000000000</double> | ||
<number>240</number> |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Why these numbers make sense:
OOT runs at 20 visual frames during gameplay
No consumer monitor runs above 240hz, which is 0.00416ms, another option is to cap at 1000FPS for precision down to the milisecond. If anyone's computer can even realistically handle that.
Updated a few inaccurate docs
Also untangled __auto_splitter function
Fixes #21 Updated some doc max fps will show `...` while working
- Use win32gui.IsWindow for hwnd checks - is_valid_image TypeGuard
Camera capture split cam option
Closed in favor of #151 |
No description provided.