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Added doc for console access. #54
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title: Console Access | ||
description: How do I get access to console versions of MonoGame? | ||
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MonoGame is free to use on all consoles from the [public repository](https://github.dev/MonoGame/monogame), however, the source code to the extensions for each platform is private and only accessible to authorized developers for each platform (managed by the vendors). These extensions provide additional capabilities to enable MonoGame to perform better on those platforms and include integrations with the vendor's private APIs. | ||
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> [!NOTE] | ||
> You can independently publish your MonoGame title to the respective consoles without these extensions, but you will have to code the integrations manually. | ||
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## Application process | ||
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The process for access to the private console repositories is as follows: | ||
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1. Apply to the vendor developer program (required for publishing). | ||
2. Through the program, request access to the MonoGame console extensions. | ||
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> [!IMPORTANT] | ||
> MonoGame cannot directly give anyone access to the private Console repositories without prior approval from the vendor due to NDA requirements set out by each vendor. | ||
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The instructions below will help you gain access to each platform. | ||
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## Nintendo Switch | ||
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 | ||
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Your first step is to register as [Nintendo Developer](https://developer.nintendo.com/register) for Nintendo Switch. | ||
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Once you are in the program, you can go to the middleware page and fill out the [MonoGame - Nintendo Developer Athorization](https://developer.nintendo.com/group/development/getting-started/g1kr9vj6/middleware/monogame) form. | ||
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We will then contact you with further instructions. | ||
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## PlayStation 4, PlayStation 5 | ||
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 | ||
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To access PlayStation platforms you must register as a [PlayStation Partner](https://partners.playstation.net/). | ||
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Once you are registered, you can submit a request in the [PlayStation 4 forums](https://ps4.develop.playstation.net/forums/thread/49561/) and the [PlayStation 5 forums](https://game.develop.playstation.net/forums/thread/251629/). | ||
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We will process these requests to give you access and further instructions. | ||
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## Xbox One, Xbox Series X | ||
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 | ||
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To publish on Xbox, you must first be a member of the [ID@Xbox Program](https://developer.microsoft.com/en-US/games/publish/). | ||
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Once you are active in the program you can email `[email protected]` and copy the MonoGame`[email protected]`account requesting Xbox Developer verification for access to MonoGame for Xbox. | ||
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Once Microsoft approves your development status we will respond with further instructions. | ||
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## Questions | ||
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If you have any further questions feel free to contact us at `[email protected]`. |
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@SimonDarksideJ
Can you remove "to perform better on those platforms"? That is just not true.
The purpose of this private code is strictly to make MonoGame work on those platforms. It is not performance enhancements.
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Actually i'll rewrite this really quick and submit a new PR.