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articles/getting_to_know/howto/graphics/HowTo_Draw_3D_Primitives.md

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@@ -104,7 +104,7 @@ First we need to setup some data to draw our primitives, essentially a list of p
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The example in this section uses the sample vertex list created by following step 1 in the `Creating Vertices` steps.
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![Drawing a Line List](HowTo_Draw_3D_Primitives_Line_List.png)
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![Drawing a Line List](images/HowTo_Draw_3D_Primitives_Line_List.png)
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### To draw a line list
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The example in this section uses the same point list and renders the same output as the Drawing a Line List procedure. However, it uses a `line strip` primitive type when it identifies the indices of the vertex array to draw. **Fewer indices are stored when you use a line strip.**
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![Drawing a Line List](HowTo_Draw_3D_Primitives_Line_List.png)
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![Drawing a Line List](images/HowTo_Draw_3D_Primitives_Line_List.png)
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### To draw a line strip
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