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Merge pull request #49 from tstudee/feature/removeStadia
Remove references to Google Stadia as referred to in #8450
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articles/getting_started/index.md

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@@ -19,7 +19,6 @@ MonoGame supports the following platforms by default:
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- PlayStation 4*
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- PlayStation 5*
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- Nintendo Switch*
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- Google Stadia*
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> [!IMPORTANT]
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> Platforms marked with a *"*"* require developer access from their host vendor platforms.

articles/getting_started/platforms.md

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| **Desktop PCs** | **Mobiles** | **Gaming consoles*** |
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| --------------------------- | -------------------------- | ------------------------------------------------------------------------------ |
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| Windows<br/>macOS<br/>Linux | iOS<br/>iPadOS<br/>Android | Xbox<br/>PlayStation 4<br/>PlayStation 5<br/>Nintendo Switch<br/>Google Stadia |
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| Windows<br/>macOS<br/>Linux | iOS<br/>iPadOS<br/>Android | Xbox<br/>PlayStation 4<br/>PlayStation 5<br/>Nintendo Switch |
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> [!IMPORTANT]
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> **Gaming consoles are restricted to registered developers and are not publicly available nor publicly documented. To get access to those platforms, please contact your console account manager(s). MonoGame documentation for closed platforms is available in their respective repositories.*
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Beside these target platforms, MonoGame provides additional templates for shared game logic and extensions to the MonoGame Content Pipeline that can be used across all platforms.
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- [.NET Class Library](#net-class-library)
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- [Shared Project](#shared-project)
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- [Content Pipeline Extension](#content-pipeline-extension)
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- [Understanding MonoGame's platform types](#understanding-monogames-platform-types)
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- [Platform details](#platform-details)
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- [WindowsDX](#windowsdx)
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- [DesktopGL](#desktopgl)
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- [Android](#android)
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- [iOS](#ios)
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- [Other templates](#other-templates)
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- [.NET Class Library](#net-class-library)
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- [Shared Project](#shared-project)
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- [Content Pipeline Extension](#content-pipeline-extension)
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## Platform details
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articles/getting_started/tools/mgcb.md

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* PlayStation5
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* XboxOne
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* Switch
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* Stadia
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If not set, it will default to Windows.
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NOTE: PlayStation 4, PlayStation 5, Xbox One, Stadia, and Switch support is only available to licensed console developers.
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NOTE: PlayStation 4, PlayStation 5, Xbox One, and Switch support is only available to licensed console developers.
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### Target Graphics Profile
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