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| 1 | +-- Minetest 0.5 mod: bones |
| 2 | +-- See README.txt for licensing and other information. |
| 3 | +--REVISED 20151117 by maikerumine for adding bones to inventory after punch |
| 4 | + |
| 5 | + |
| 6 | +bones = {} |
| 7 | +local share_bones_time = (tonumber(minetest.setting_get("share_bones_time")) or 1800) |
| 8 | + |
| 9 | +bones.bones_formspec = |
| 10 | + "size[14,9]".. |
| 11 | + default.gui_bg.. |
| 12 | + default.gui_bg_img.. |
| 13 | + default.gui_slots.. |
| 14 | + "list[current_name;main;0,0.3;14,4;]".. |
| 15 | + "list[current_player;main;3,4.85;8,1;]".. |
| 16 | + "list[current_player;main;3,6.08;8,3;8]".. |
| 17 | + "listring[current_name;main]".. |
| 18 | + "listring[current_player;main]" .. |
| 19 | + default.get_hotbar_bg(3,4.85) |
| 20 | + |
| 21 | + |
| 22 | +minetest.register_node("bones:bones", { |
| 23 | + description = "Bones", |
| 24 | + tiles = { |
| 25 | + "bones_top.png", |
| 26 | + "bones_bottom.png", |
| 27 | + "bones_side.png", |
| 28 | + "bones_side.png", |
| 29 | + "bones_rear.png", |
| 30 | + "bones_front.png" |
| 31 | + }, |
| 32 | + paramtype2 = "facedir", |
| 33 | + groups = {cracky = 2, oddly_breakable_by_hand = 2}, |
| 34 | + stack_max = 999, |
| 35 | + sounds = default.node_sound_dirt_defaults({ |
| 36 | + footstep = {name="default_gravel_footstep", gain=0.5}, |
| 37 | + dug = {name="default_gravel_footstep", gain=1.0}, |
| 38 | + }), |
| 39 | + |
| 40 | + can_dig = function(pos, player) |
| 41 | + local inv = minetest.get_meta(pos):get_inventory() |
| 42 | + return inv:is_empty("main") |
| 43 | + end, |
| 44 | + |
| 45 | + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) |
| 46 | + return 0 |
| 47 | + end, |
| 48 | + |
| 49 | + allow_metadata_inventory_put = function(pos, listname, index, stack, player) |
| 50 | + return 0 |
| 51 | + end, |
| 52 | + |
| 53 | + allow_metadata_inventory_take = function(pos, listname, index, stack, player) |
| 54 | + return stack:get_count() |
| 55 | + end, |
| 56 | + |
| 57 | + |
| 58 | + on_punch = function(pos, node, player) |
| 59 | + -- only owner can punch bones to directly add to inventory |
| 60 | + local owner = minetest.get_meta(pos):get_string("owner") |
| 61 | + if owner ~= player:get_player_name() then |
| 62 | + return |
| 63 | + end |
| 64 | + |
| 65 | + local inv = minetest.get_meta(pos):get_inventory() |
| 66 | + local player_inv = player:get_inventory() |
| 67 | + |
| 68 | + for i=1, inv:get_size("main") do |
| 69 | + local stk = inv:get_stack("main", i) |
| 70 | + if player_inv:room_for_item("main", stk) then |
| 71 | + inv:set_stack("main", i, nil) |
| 72 | + player_inv:add_item("main", stk) |
| 73 | + end |
| 74 | + end |
| 75 | + |
| 76 | + if inv:is_empty("main") then |
| 77 | + minetest.remove_node(pos) |
| 78 | + end |
| 79 | + end, |
| 80 | + |
| 81 | + on_timer = function(pos, elapsed) |
| 82 | + local meta = minetest.get_meta(pos) |
| 83 | + if meta:get_inventory():is_empty("main") then |
| 84 | + minetest.remove_node(pos) |
| 85 | + return |
| 86 | + end |
| 87 | + |
| 88 | + local time = meta:get_int("time") + elapsed |
| 89 | + if time < share_bones_time then |
| 90 | + meta:set_int("time", time) |
| 91 | + return true |
| 92 | + else |
| 93 | + minetest.remove_node(pos) |
| 94 | + end |
| 95 | + end, |
| 96 | + on_blast = function(pos) |
| 97 | + local drops = {} |
| 98 | + default.get_inventory_drops(pos, "main", drops) |
| 99 | + drops[#drops+1] = "bones:bones" |
| 100 | + minetest.remove_node(pos) |
| 101 | + return drops |
| 102 | + end, |
| 103 | +}) |
| 104 | + |
| 105 | +local find_best_node = function(pos) |
| 106 | + local nodes = minetest.find_nodes_in_area( |
| 107 | + {x=pos.x-2,y=pos.y, z=pos.z-2}, |
| 108 | + {x=pos.x+2,y=pos.y+2, z=pos.z+2}, |
| 109 | + {"air"} |
| 110 | + ) |
| 111 | + if #nodes > 0 then |
| 112 | + return nodes[1] |
| 113 | + end |
| 114 | + |
| 115 | + nodes = minetest.find_nodes_in_area( |
| 116 | + {x=pos.x-2,y=pos.y, z=pos.z-2}, |
| 117 | + {x=pos.x+2,y=pos.y+2, z=pos.z+2}, |
| 118 | + {"group:liquid"} |
| 119 | + ) |
| 120 | + if #nodes > 0 then |
| 121 | + return nodes[1] |
| 122 | + end |
| 123 | + |
| 124 | + nodes = minetest.find_nodes_in_area( |
| 125 | + {x=pos.x-2,y=pos.y, z=pos.z-2}, |
| 126 | + {x=pos.x+2,y=pos.y+2, z=pos.z+2}, |
| 127 | + {"group:leaves", "group:plant", "group:flower"} |
| 128 | + ) |
| 129 | + if #nodes > 0 then |
| 130 | + return nodes[1] |
| 131 | + end |
| 132 | + return nil |
| 133 | +end |
| 134 | + |
| 135 | + |
| 136 | +minetest.register_on_dieplayer(function(player) |
| 137 | + if minetest.setting_getbool("creative_mode") or not player then |
| 138 | + return |
| 139 | + end |
| 140 | + local player_name = player:get_player_name() |
| 141 | + if player_name == "" then return end |
| 142 | + |
| 143 | + local pos = player:getpos() |
| 144 | + pos.y = math.floor(pos.y + 0.5) |
| 145 | + |
| 146 | + minetest.chat_send_player(player_name, 'Died at '..math.floor(pos.x)..','..math.floor(pos.y)..','..math.floor(pos.z)) |
| 147 | + |
| 148 | + local bones_pos = nil |
| 149 | + local node = minetest.get_node_or_nil(pos) |
| 150 | + if node and node.name == "air" then |
| 151 | + bones_pos = pos |
| 152 | + else |
| 153 | + bones_pos = find_best_node(pos) |
| 154 | + end |
| 155 | + if not bones_pos then return end -- no pos to place bones |
| 156 | + |
| 157 | + minetest.set_node(bones_pos, {name="bones:bones"}) |
| 158 | + |
| 159 | + local meta = minetest.get_meta(bones_pos) |
| 160 | + meta:set_string("formspec", bones.bones_formspec) |
| 161 | + meta:set_string("owner", player_name) |
| 162 | + meta:set_string("infotext", player_name.."'s bones") |
| 163 | + local time = os.date("*t") |
| 164 | + meta:set_int("time", 0) |
| 165 | + |
| 166 | + local bones_inv = meta:get_inventory() |
| 167 | + bones_inv:set_size("main", 14*4) |
| 168 | + |
| 169 | + |
| 170 | + local player_inv = player:get_inventory() |
| 171 | + -- main inventory |
| 172 | + for i=1, player_inv:get_size("main") do |
| 173 | + local stack = player_inv:get_stack("main", i) |
| 174 | + if stack then |
| 175 | + local stack_name = stack:get_name() |
| 176 | + if not pclasses.data.reserved_items[stack_name] or |
| 177 | + not pclasses.api.util.can_have_item(player_name, stack_name) then |
| 178 | + bones_inv:add_item("main", stack) |
| 179 | + player_inv:set_stack("main", i, nil) |
| 180 | + end |
| 181 | + end |
| 182 | + end |
| 183 | + |
| 184 | + -- craft inventory |
| 185 | + for i=1, player_inv:get_size("craft") do |
| 186 | + local stack = player_inv:get_stack("craft", i) |
| 187 | + if stack then |
| 188 | + bones_inv:add_item("main", stack) |
| 189 | + player_inv:set_stack("craft", i, nil) |
| 190 | + end |
| 191 | + end |
| 192 | + |
| 193 | + -- unified_inventory bags |
| 194 | + if minetest.get_modpath("unified_inventory") then |
| 195 | + for n = 1, 4 do |
| 196 | + local stack = unified_inventory.extract_bag(player, n) |
| 197 | + if stack then |
| 198 | + bones_inv:add_item("main", stack) |
| 199 | + end |
| 200 | + end |
| 201 | + end |
| 202 | + |
| 203 | + --3d_armor |
| 204 | + if minetest.get_modpath("3d_armor") then |
| 205 | + local name, player_inv, armor_inv, pos = armor:get_valid_player(player, "[on_dieplayer]") |
| 206 | + if name then |
| 207 | + for i=1, player_inv:get_size("armor") do |
| 208 | + local stack = armor_inv:get_stack("armor", i) |
| 209 | + if stack:get_count() > 0 and (not pclasses.data.reserved_items[stack:get_name()] or |
| 210 | + not pclasses.api.util.can_have_item(name, stack:get_name())) then |
| 211 | + bones_inv:add_item("main", stack) |
| 212 | + armor_inv:set_stack("armor", i, nil) |
| 213 | + player_inv:set_stack("armor", i, nil) |
| 214 | + end |
| 215 | + end |
| 216 | + armor:set_player_armor(player) |
| 217 | + end |
| 218 | + end |
| 219 | + minetest.chat_send_player(player_name, 'Your bones is at '..math.floor(bones_pos.x)..','..math.floor(bones_pos.y)..','..math.floor(bones_pos.z)) |
| 220 | + minetest.get_node_timer(bones_pos):start(10) |
| 221 | +end) |
| 222 | + |
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