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* main:
Prepare for release 2.20.0.
Update manual workflow.
Support choosing channel to download SDK components from.
build-tools to 31.0.0; SDK cmd-line tools to 5.0. (ReactiveCircus#174)
Fix macos-11 VM label.
Realm JavaScript is using Android Emulator Runner (ReactiveCircus#182)
Add MobileRT to the list of projects (ReactiveCircus#181)
Support non-mobile targets (Wear OS, TV) (ReactiveCircus#180)
Bump path-parse from 1.0.6 to 1.0.7
Copy file name to clipboardExpand all lines: CHANGELOG.md
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# Change Log
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## v2.20.0
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* Support non-mobile targets: `android-wear`, `android-wear-cn`, `android-tv` and `google-tv`. - [#180](https://github.com/ReactiveCircus/android-emulator-runner/pull/180)@alexvanyo.
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* Update SDK command-line tools to `5.0`. - [#174](https://github.com/ReactiveCircus/android-emulator-runner/pull/174)
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* Update build tools to `31.0.0`. - [#174](https://github.com/ReactiveCircus/android-emulator-runner/pull/174)
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* Add option to specify the `channel` to download SDK components from: `stable` (default), `beta`, `dev` and `canary`. - [#185](https://github.com/ReactiveCircus/android-emulator-runner/pull/185)
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## v2.19.1
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* Accept all Android SDL Licenses to fix `sdkmanager` installation. - [#172](https://github.com/ReactiveCircus/android-emulator-runner/pull/172)@marcuspridham.
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|`working-directory`| Optional |`./`| A custom working directory - e.g. `./android` if your root Gradle project is under the `./android` sub-directory within your repository. |
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|`ndk`| Optional | N/A | Version of NDK to install - e.g. `21.0.6113669`|
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|`cmake`| Optional | N/A | Version of CMake to install - e.g. `3.10.2.4988404`|
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|`channel`| Optional | stable | Channel to download the SDK components from - `stable`, `beta`, `dev`, `canary`|
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|`script`| Required | N/A | Custom script to run - e.g. to run Android instrumented tests on the emulator: `./gradlew connectedCheck`|
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