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8 | 8 |
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9 | 9 | using Live2D.Cubism.Core.Unmanaged; |
10 | 10 | using Live2D.Cubism.Framework; |
| 11 | +using Live2D.Cubism.Framework.Utils; |
| 12 | +using System; |
11 | 13 | using UnityEngine; |
12 | 14 |
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13 | 15 |
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@@ -142,6 +144,162 @@ public float DefaultValue |
142 | 144 | [SerializeField, HideInInspector] |
143 | 145 | public float Value; |
144 | 146 |
|
| 147 | + /// <summary> |
| 148 | + /// CubismModel cache. |
| 149 | + /// </summary> |
| 150 | + private CubismModel _model; |
| 151 | + |
| 152 | + /// <summary> |
| 153 | + /// Whether to be overridden |
| 154 | + /// </summary> |
| 155 | + [SerializeField] |
| 156 | + private bool _isOverriddenUserParameterRepeat = false; |
| 157 | + |
| 158 | + /// <summary> |
| 159 | + /// Override flag for settings |
| 160 | + /// </summary> |
| 161 | + [SerializeField] |
| 162 | + private bool _isParameterRepeated = false; |
| 163 | + |
| 164 | + /// <summary> |
| 165 | + /// Checks whether parameter repetition is performed for the entire model. |
| 166 | + /// </summary> |
| 167 | + /// <returns>True if parameter repetition is performed for the entire model; otherwise returns false.</returns> |
| 168 | + public bool GetOverrideFlagForModelParameterRepeat() |
| 169 | + { |
| 170 | + if (_model == null) |
| 171 | + { |
| 172 | + _model = transform.FindCubismModel(true); |
| 173 | + |
| 174 | + if (_model == null) |
| 175 | + { |
| 176 | + return false; |
| 177 | + } |
| 178 | + } |
| 179 | + |
| 180 | + return _model.GetOverrideFlagForModelParameterRepeat(); |
| 181 | + } |
| 182 | + |
| 183 | + /// <summary> |
| 184 | + /// Returns the flag indicating whether to override the parameter repeat. |
| 185 | + /// </summary> |
| 186 | + /// <returns>True if the parameter repeat is overridden, false otherwise.</returns> |
| 187 | + public bool GetOverrideFlagForParameterRepeat() |
| 188 | + { |
| 189 | + return _isOverriddenUserParameterRepeat; |
| 190 | + } |
| 191 | + |
| 192 | + /// <summary> |
| 193 | + /// Sets the flag indicating whether to override the parameter repeat. |
| 194 | + /// </summary> |
| 195 | + /// <param name="value">True if it is to be overridden; otherwise, false.</param> |
| 196 | + public void SetOverrideFlagForParameterRepeat(bool value) |
| 197 | + { |
| 198 | + _isOverriddenUserParameterRepeat = value; |
| 199 | + } |
| 200 | + |
| 201 | + /// <summary> |
| 202 | + /// Returns the repeat flag. |
| 203 | + /// </summary> |
| 204 | + /// <returns>True if repeating, false otherwise.</returns> |
| 205 | + public bool GetRepeatFlagForParameterRepeat() |
| 206 | + { |
| 207 | + return _isParameterRepeated; |
| 208 | + } |
| 209 | + |
| 210 | + /// <summary> |
| 211 | + /// Sets the repeat flag. |
| 212 | + /// </summary> |
| 213 | + /// <param name="value">True to enable repeating, false otherwise.</param> |
| 214 | + public void SetRepeatFlagForParameterRepeat(bool value) |
| 215 | + { |
| 216 | + _isParameterRepeated = value; |
| 217 | + } |
| 218 | + |
| 219 | + /// <summary> |
| 220 | + /// Gets whether the parameter has the repeat setting. |
| 221 | + /// </summary> |
| 222 | + /// <returns>True if it is set, otherwise returns false.</returns> |
| 223 | + public bool IsRepeat() |
| 224 | + { |
| 225 | + bool isRepeat; |
| 226 | + |
| 227 | + // パラメータリピート処理を行うか判定 |
| 228 | + if (GetOverrideFlagForModelParameterRepeat() || _isOverriddenUserParameterRepeat) |
| 229 | + { |
| 230 | + // SDK側で設定されたリピート情報を使用する |
| 231 | + isRepeat = _isParameterRepeated; |
| 232 | + } |
| 233 | + else |
| 234 | + { |
| 235 | + // Editorで設定されたリピート情報を使用する |
| 236 | + isRepeat = GetParameterRepeats(); |
| 237 | + } |
| 238 | + |
| 239 | + return isRepeat; |
| 240 | + } |
| 241 | + |
| 242 | + /// <summary> |
| 243 | + /// Returns the calculated result ensuring the value falls within the parameter's range. |
| 244 | + /// </summary> |
| 245 | + /// <param name="value">Parameter value</param> |
| 246 | + /// <returns>A value that falls within the parameter’s range. If the parameter does not exist, returns it as is.</returns> |
| 247 | + public float GetParameterRepeatValue(float value) |
| 248 | + { |
| 249 | + var maxValue = MaximumValue; |
| 250 | + var minValue = MinimumValue; |
| 251 | + var valueSize = maxValue - minValue; |
| 252 | + |
| 253 | + if (maxValue < value) |
| 254 | + { |
| 255 | + var overValue = CubismMath.ModF(value - maxValue, valueSize); |
| 256 | + if (!float.IsNaN(overValue)) |
| 257 | + { |
| 258 | + value = minValue + overValue; |
| 259 | + } |
| 260 | + else |
| 261 | + { |
| 262 | + value = maxValue; |
| 263 | + } |
| 264 | + } |
| 265 | + if (value < minValue) |
| 266 | + { |
| 267 | + var overValue = CubismMath.ModF(minValue - value, valueSize); |
| 268 | + if (!float.IsNaN(overValue)) |
| 269 | + { |
| 270 | + value = maxValue - overValue; |
| 271 | + } |
| 272 | + else |
| 273 | + { |
| 274 | + value = minValue; |
| 275 | + } |
| 276 | + } |
| 277 | + |
| 278 | + return value; |
| 279 | + } |
| 280 | + |
| 281 | + /// <summary> |
| 282 | + /// Returns the result of clamping the value to ensure it falls within the parameter's range. |
| 283 | + /// </summary> |
| 284 | + /// <param name="value">Parameter value</param> |
| 285 | + /// <returns>The clamped value. If the parameter does not exist, returns it as is.</returns> |
| 286 | + public float GetParameterClampValue(float value) |
| 287 | + { |
| 288 | + var maxValue = MaximumValue; |
| 289 | + var minValue = MinimumValue; |
| 290 | + |
| 291 | + return CubismMath.ClampF(value, minValue, maxValue); |
| 292 | + } |
| 293 | + |
| 294 | + /// <summary> |
| 295 | + /// Returns the repeat of the parameter. |
| 296 | + /// </summary> |
| 297 | + /// <returns>The raw data parameter repeat from the Cubism Core.</returns> |
| 298 | + public bool GetParameterRepeats() |
| 299 | + { |
| 300 | + return Convert.ToBoolean(UnmanagedParameters.Repeats[UnmanagedIndex]); |
| 301 | + } |
| 302 | + |
145 | 303 |
|
146 | 304 | /// <summary> |
147 | 305 | /// Revives the instance. |
|
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