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Copy file name to clipboardExpand all lines: Assets/Live2D/Cubism/NOTICE.md
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@@ -15,16 +15,6 @@ If necessary, please change your project settings to use the `Input Manager` by
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2. Set `Active Input Handling` to `both`.
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## [Restrictions] Rendering Models That Use the Features Added in Cubism 5.3 (2025-08-26)
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Starting with `Cubism 5 SDK for Unity R5 beta1`, if you use models that take advantage of the blend-mode or off-screen features introduced in Cubism 5.3, they will be drawn with a new rendering method. We have confirmed the following issues with this new method:
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* Hit detection does not match the model’s visual appearance.
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* The model may be partially clipped when rendered.
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These restrictions are scheduled to be resolved in `Cubism 5 SDK for Unity R5 beta2` and later.
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## [Restrictions] Regarding lip-sync support from AudioClips when exporting to WebGL. (2024-11-28)
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The lip-sync from audio feature in the Cubism SDK for Unity uses the AudioClip API to obtain waveform information.
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