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**STEP 1:** Follow the instructions in [Build from Source](index.md#setup-godotjs-in-godot-engine) to setup `GodotJS` module in the source code of `Godot Engine`.
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**STEP 2:** Put `v8` headers and libraries into `GodotJS`, or directly download the prebuilt `v8` from [GodotJS-Dependencies](https://github.com/ialex32x/GodotJS-Dependencies/releases):
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@@ -164,8 +159,6 @@ The module directroy structure looks like this:
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┣━ ...
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```
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The currently used version of `v8` is `12.4.254.21`.
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**STEP 3:** Compile and launch `Godot Editor`. Then, you can create a Godot project in TypeScript/JavaScript:
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