Commit 868e580
[APV] Various Fixes
Fixed missing option to offset probe at runtime, can be used for camera relative rendering on large worlds, or when loading scene at a different location than where it was baked
Fixed baking when using terrain trees with LOD groups
Fixed warnings in various shaders
Fixed dispatches too large for sky occlusion that would result in errors when baking
Slightly changed the thread group size and batch size to reduce time spend in baking shaders to avoid windows TDR errors
Fixed to debug modes when using baking offset
Fix error when we try to delete temp directory but it was marked as readonly by the OS
Increase test coverage1 parent 8b2c5d5 commit 868e580
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