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Previously the code below would not be guaranteed to exit when the first
spawned thread took the `return, // already unparked` path because there
was no write to synchronize with a read in `park`.
```
use std::sync::atomic::{AtomicBool, Ordering};
use std::thread::{current, spawn, park};
static FLAG: AtomicBool = AtomicBool::new(false);
fn main() {
let thread_0 = current();
spawn(move || {
FLAG.store(true, Ordering::Relaxed);
thread_0.unpark();
});
let thread_0 = current();
spawn(move || {
thread_0.unpark();
});
while !FLAG.load(Ordering::Relaxed) {
park();
}
}
```
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