diff --git a/content/news/022/index.md b/content/news/022/index.md index 92bde1341..00a5e8352 100644 --- a/content/news/022/index.md +++ b/content/news/022/index.md @@ -123,6 +123,33 @@ multiple turn lanes, U-turns, and stop signs much better. [A/B Street]: https://github.com/a-b-street/abstreet [@dabreegster]: https://twitter.com/CarlinoDustin +### [The Process] + +![Animated image showing a small factory in the middle of the game island](the_process.gif) +_This factory has never looked livelier!_ + +[The Process] by @setzer22 is an upcoming game about factory building, process +management and carrot production, built with Rust using the Godot game engine! + +This month has been focused on improving the game's UI and extending the machine +logistics system, but there was also room for a few cosmetic improvements: + +- Improved visualization of connections in the [logistic + network](https://twitter.com/PlayTheProcess/status/1391484080798281728). +- Implemented configurable filters for machines to build a [sorting + machine](https://twitter.com/PlayTheProcess/status/1392894719311613953)! +- New materials and [terrain + shader](https://twitter.com/PlayTheProcess/status/1396175924652019718). +- [Trees and dynamically updating + grass](https://twitter.com/PlayTheProcess/status/1399774534417498121) using + instanced rendering. + +_Discussions: +[/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nbmfvz/better_logistics_in_the_process_made_with_godot/), +[Twitter](https://twitter.com/PlayTheProcess/status/1391484080798281728)_ + +[The Process]: https://twitter.com/PlayTheProcess/ + ## Engine Updates ### [Rustcraft][rustcraft] diff --git a/content/news/022/the_process.gif b/content/news/022/the_process.gif new file mode 100644 index 000000000..a17918941 Binary files /dev/null and b/content/news/022/the_process.gif differ