diff --git a/content/posts/newsletter-015/index.md b/content/posts/newsletter-015/index.md index 21829f13c..b0f1edcba 100644 --- a/content/posts/newsletter-015/index.md +++ b/content/posts/newsletter-015/index.md @@ -194,11 +194,11 @@ _One of the many unique and confounding puzzles in the game_ Worship The Sun is a dark, mysterious 2D puzzle-platform game with computer science themes. It introduces the player to a rich language of puzzle elements and challenges them to solve difficult puzzles that require experimentation, -comprehension and internalisation of the game's mechanics. +comprehension, and internalisation of the game's mechanics. The game is built using a custom engine that sits on top of [legion][legion], -[wgpu][wgpu] and a handful of other crates. It features dynamic lighting, a -flexible particle system, bespoke collision behaviour and a Vim-inspired level +[wgpu][wgpu], and a handful of other crates. It features dynamic lighting, a +flexible particle system, bespoke collision behaviour, and a Vim-inspired level editor. The majority of game assets are hand drawn in [Procreate][procreate] and painstakingly animated. @@ -385,7 +385,7 @@ particularly for game AI programming purposes. Development started at the end of October, recent additions include: - Basic enemy AI behaviour mostly based on steering behaviours. -- Possibly the world's most nauseating physics driven camera. +- Possibly the world's most nauseating physics-driven camera. - Too many particles. [macroquad]: https://github.com/not-fl3/macroquad @@ -756,7 +756,7 @@ shared-arena provides three memory pools with different trade-offs: The crate uses unsafe in a few places, but the code is covered by the miri interpreter, valgrind and 3 sanitizers -(address, leak and memory) [on each commit][shared-arena-ga]. +(address, leak, and memory) [on each commit][shared-arena-ga]. _Discussions: [/r/rust](https://reddit.com/r/rust/comments/jddens/announcing_shared_arena)_ @@ -954,7 +954,7 @@ It is now able to run [bve-reborn] correctly: The `ggez` game library traditionally tries to make at least one release at the end of each year, and that is fast approaching. While the graphics engine rewrite is still a work in progress, there's plenty of -other useful updates to be made. Bugfixes, dependency updates and other +other useful updates to be made. Bugfixes, dependency updates, and other ergonomic fixes are all on the table. A lot of work has already been done: removing `nalgebra` from the public API in favor of just using `mint`, re-working some dependencies to improve build times, and @@ -1236,7 +1236,7 @@ _Discussions: [![Ajour Banner](ajour-banner.jpg)][Ajour] [Ajour] is a World of Warcraft addon manager written in Rust using [Iced] as GUI -library. The project is completely advertisement free, privacy respecting and +library. The project is completely advertisement free, privacy respecting, and open source. October updates include: