diff --git a/content/posts/newsletter-015/antorum-online-10-29-2020.jpg b/content/posts/newsletter-015/antorum-online-10-29-2020.jpg new file mode 100644 index 000000000..97289c7a6 Binary files /dev/null and b/content/posts/newsletter-015/antorum-online-10-29-2020.jpg differ diff --git a/content/posts/newsletter-015/index.md b/content/posts/newsletter-015/index.md index 55043030f..ced5732c7 100644 --- a/content/posts/newsletter-015/index.md +++ b/content/posts/newsletter-015/index.md @@ -60,6 +60,24 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Game Updates +### [Antorum Online] + +![A small marketplace area with a few merchants](antorum-online-10-29-2020.jpg) + +Antorum Online is a micro-multiplayer online role-playing game by [@dooskington]. +The game server is written in Rust, and the current "official" client is being +developed in Unity. The server can be self-hosted, and the network protocol is +open, so even custom clients that adhere to the protocol can connect and play. + +Two more devlogs were published this month, regarding work done to implement +shops, character creation, and a few other features: + +- [21: Belmart, Shops, And Bartering](https://ratwizard.dev/dev-log/antorum/21) +- [22: Character Creation And Customization](https://ratwizard.dev/dev-log/antorum/22) + +[Antorum Online]: https://ratwizard.dev/dev-log/antorum +[@dooskington]: https://twitter.com/dooskington + ### [pGLOWrpg] ![walking through a forest](pglowrpg.gif)