diff --git a/content/news/051/index.md b/content/news/051/index.md index e9e529a73..4cc095293 100644 --- a/content/news/051/index.md +++ b/content/news/051/index.md @@ -90,6 +90,34 @@ You can support development by [purchasing Way of Rhea on Steam][wor], or [wor-mail]: https://anthropicstudios.com/newsletter/signup/tech [wor-cps]: https://www.cerebralpuzzleshowcase.com/ +### [Untitled Pixel Wizard Game][pixel-wizards] + +[![A target being destroyed by a rudimentary flame thrower spell](untitled-pixel-wizards-game.gif)][pixel-wizards] +_A deadly foe meets their end._ + +[Untitled Pixel Wizard Game][pixel-wizards] is a local-multiplayer [Noita]-like platformer about +killing baddies using spells powered by pixel physics. + +Over the last few months, the falling sand simulation learned to play (somewhat) nicely with Rapier +rigid bodies; see [Bridging Physics Worlds][pixel-wizards-bridging-physics-worlds] and subsequent updates. + +This month: + +- [Tilemapping via LDTK][pixel-wizards-tilemapping]: levels got just a tiny bit prettier. +- [Level Progression][pixel-wizards-levels]: players learned to die, and levels link together. +- [Architectural Ruminations][pixel-wizards-arch]: reflections on using Rust for game development, + prompted by LogLog Games's '[Leaving Rust gamedev after 3 years]'. +- [Target Practice][pixel-wizards-targets]: the first "enemy" was added to the game. + +[pixel-wizards]: https://slowrush.dev +[Noita]: https://store.steampowered.com/app/881100/Noita/ +[pixel-wizards-bridging-physics-worlds]: https://www.slowrush.dev/news/bridging-physics-worlds/ +[pixel-wizards-targets]: https://www.slowrush.dev/news/target-practice/ +[pixel-wizards-arch]: https://www.slowrush.dev/news/architectural-questions/ +[pixel-wizards-levels]: https://www.slowrush.dev/news/level-progression/ +[pixel-wizards-tilemapping]: https://www.slowrush.dev/news/tilemapping/ +[caspark]: https://github.com/caspark/ +[Leaving Rust gamedev after 3 years]: https://loglog.games/blog/leaving-rust-gamedev/ ### [mirr/orb] @@ -105,8 +133,6 @@ This release contains 110 levels which pull from 870 available puzzle layouts. [mirr/orb]: https://syn9dev.itch.io/mirrorb [syn9]: https://twitter.com/Syn9Dev - - ## Engine Updates ## Learning Material Updates diff --git a/content/news/051/untitled-pixel-wizards-game.gif b/content/news/051/untitled-pixel-wizards-game.gif new file mode 100644 index 000000000..06c2c98d6 Binary files /dev/null and b/content/news/051/untitled-pixel-wizards-game.gif differ