@@ -195,6 +195,28 @@ with highlights also published on [YouTube][sailing-youtube].
195
195
[ sailing-twitch ] : https://twitch.tv/kunosstefano
196
196
[ sailing-youtube ] : https://youtube.com/channel/UC7n_g2xDySrmKRaf41rSwlg
197
197
198
+ ### [ Garden] : May Devlog
199
+
200
+ ![ screenshot: buildings & trees] ( garden.jpg )
201
+
202
+ [ Garden] [ garden ] is an upcoming game centered around growing realistic plants.
203
+
204
+ [ May] [ garden-devlog ] devlog were posted.
205
+ Some of the updates:
206
+
207
+ - The core logic of the plant simulation was rewritten,
208
+ allowing for a broader variety of (more adaptable) plants,
209
+ with a broader difference in tree growth behavior across different species.
210
+ - A WIP [ point-cloud drawing tool] ( [garden-kaleidoscope] ) (currently named Kaleidoscope)
211
+ for creating some parts of the game world.
212
+ - Optimizations: such as reducing the number of objects to be drawn by 90%
213
+ (mostly via frustum culling).
214
+ - Anti-aliasing, new leaves, and textures.
215
+
216
+ [ garden ] : https://epcc.itch.io/garden
217
+ [ garden-devlog ] : https://cyberplant.xyz/posts/may
218
+ [ garden-kaleidoscope ] : https://twitter.com/logicsoup/status/1259953969427873799
219
+
198
220
### [ Sandbox]
199
221
200
222
[ ![ Sandbox gameplay demo] ( sandbox.jpeg )] ( https://streamable.com/0bhbol# )
@@ -230,6 +252,45 @@ Got any ideas? Leave an [issue on github][Sandbox], or add it yourself!
230
252
231
253
[ Sandbox ] : https://github.com/JMS55/sandbox
232
254
255
+ ### [ orb.farm]
256
+
257
+ ![ an example of a living ecosystem] ( orb_farm.jpeg )
258
+
259
+ [ orb.farm] is a virtual ecosystem where different species of creature can live,
260
+ grow and die as part of a self-contained food chain.
261
+ Made by by [ Max Bittker] ([ sandspiel's author] [ about-sandspiel ] ).
262
+
263
+ Element types:
264
+
265
+ - Inert: Clear, Water, Glass, Sand, Stone, Wood
266
+ - Autotrophs
267
+ - Algae: Photosynthesizes sunlight & carbon dioxide to produce nutrients and oxygen.
268
+ Life of the party!
269
+ - Grass: Grows into eel grass, which is a source of food and oxygen.
270
+ Needs to pull nitrogen from sand in order to grow.
271
+ - Daphnia (herbivore): Also know as water fleas, these freshwater zooplankton
272
+ are a key species in the ecosystem.
273
+ They feed on algae, and lay eggs which can lay dormant for a long time!
274
+ More active at night.
275
+ - Carnivores
276
+ - Fish: They feed mostly on daphnia but will also eat on the biofilm
277
+ that grows on plants. I can't tell what they're thinking.
278
+ - Goldfish: Loyal but simple minded. Breathes oxygen
279
+ - Decomposers
280
+ - Bacteria: Aerobically breaks down waste into nitrogen.
281
+ Decomposers are very important parts to a functioning ecosystem.
282
+ Blows bubbles when happy.
283
+
284
+ [ The source code is available here.] [ orb-farm-src ]
285
+
286
+ _ Discussions:
287
+ [ /r/rust] ( https://reddit.com/r/rust/comments/gm4whz/orbfarm_a_virtual_aquatic_ecosystem_implemented ) _
288
+
289
+ [ orb.farm ] : https://orb.farm
290
+ [ orb-farm-src ] : https://github.com/MaxBittker/orb.farm
291
+ [ Max Bittker ] : https://maxbittker.com
292
+ [ about-sandspiel ] : https://maxbittker.com/making-sandspiel
293
+
233
294
### For The Quest
234
295
235
296
![ For The Quest screenshot] ( forthequest.jpg )
@@ -295,6 +356,27 @@ of the game's physics engine.
295
356
[ tokio ] : https://tokio.rs
296
357
[ miniquad ] : https://github.com/not-fl3/miniquad/
297
358
359
+ ### [ Stellary] [ stellary ]
360
+
361
+ ![ Game's logo] ( stellary.jpeg )
362
+
363
+ [ Stellary] [ stellary ] by [ Coffé Junk Studio] [ coffe ] is a fast-paced multiplayer
364
+ artillery game that promises exciting battles and real-time gravity physics.
365
+
366
+ > Your goal is to "defend" your planet by destroying the enemy’s planet.
367
+ > Be careful, though, your missiles don't always fly straight.
368
+ > Be sure to take into account the gravity of planets, the sun,
369
+ > and other celestial bodies!
370
+ > Try out different tactics, e.g. sling shoting missiles around the sun,
371
+ > spaming them, or lining up sniper shots!
372
+
373
+ The game is made using the studio's "Sphere Engine"
374
+ that is being implemented using Rust and Vulkan.
375
+
376
+ [ stellary ] : https://coffejunkstudio.itch.io/stellary
377
+ [ stellary-trailer ] : https://youtube.com/watch?v=1eVU4Pelp4g
378
+ [ coffe ] : https://twitter.com/CoffeJunkStudio
379
+
298
380
### Dig Escape
299
381
300
382
![ Dig Escape] ( digescape.png )
@@ -345,6 +427,17 @@ Full devlogs:
345
427
346
428
[ akigi ] : https://akigi.com
347
429
430
+ ### [ On FPS Game Progress \# 1] [ on-fps-game-1 ]
431
+
432
+ [ ![ Video demo of the current progress] ( on-fps.jpeg )] [ on-fps-game-video ]
433
+
434
+ [ Atil Kockar posted the first devlog about their experience] [ on-fps-game-1 ]
435
+ of writing an FPS game using Rust, SDL, and OpenGL.
436
+ At the moment, the game features loading .obj files, drawing simple UI,
437
+ and Q3-style character controller logic.
438
+
439
+ [ on-fps-game-1 ] : http://atilkockar.com/on-fps-game-progress-1
440
+ [ on-fps-game-video ] : https://youtube.com/watch?v=TvgWOEnlXw4
348
441
## Learning Material Updates
349
442
350
443
### Rust Sokoban Tutorial
0 commit comments