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Reformatted section a bit
Rebased onto 9922d8b Signed-off-by: Jan Haller <[email protected]>
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content/news/028/godot-rust.png

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content/news/028/index.md

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### [godot-rust](https://github.com/godot-rust/godot-rust)
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![godot-rust logo](godot-rust.png)
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![module before/after](godot-rust-modules.png)
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godot-rust ([GitHub][gd-github], [Discord][gd-discord], [Twitter][gd-twitter])
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is a Rust library that provides bindings for the Godot game engine.
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November has been a month of refactoring for godot-rust. The API was cleaned up
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across different locations, reducing confusion and making the library more accessible.
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The module simplification ([#811][gd-811]) continued initial efforts on the
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across different locations, reducing confusion and making the library more
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accessible. The module simplification ([#811][gd-811]) continued initial efforts
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on the
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module structure, such as shorter paths and avoidance of redundant re-exports.
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The improvements are best expressed as a picture -- these are differences
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between version v0.9.3 and now:
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![module before/after](godot-rust-modules.png)
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In a similar vein, several core symbols were renamed for consistency
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([#815][gd-815]). Examples include:
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