@@ -131,6 +131,77 @@ A/B Street uses a [custom GUI library][ezgui], leveraging `glium`, `usvg`, and
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[ abstreet-reddit ] : https://old.reddit.com/r/Seattle/comments/hdtucd/ab_street_think_you_can_fix_seattles_traffic/
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[ abstreet-stranger ] : https://www.thestranger.com/slog/2020/06/29/43999454/ab-streets-game-lets-you-create-the-seattle-street-grid-of-your-dreams
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+ ### [ Veloren] [ veloren ]
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+
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+ ![ Animation improvements] ( veloren-wolf.gif )
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+
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+ ^ _ Animation improvements_
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+
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+ [ Veloren] [ veloren ] is an open world, open-source voxel RPG inspired by Dwarf
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+ Fortress and Cube World.
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+
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+ In June, Veloren did a big interview with GamingOnLinux, be sure to [ check it
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+ out] [ gamingonlinux-interview ] ! Veloren's lead artist also started a weekly blog
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+ about his work on Veloren, which you can see [ here] [ pfau-blog ] . Veloren recently
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+ reached the [ first page] [ gitlab-stars ] of most starred projects on Gitlab! The
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+ [ Veloren Youtube channel] [ veloren-youtube-channel ] also reached 1000
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+ subscribers.
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+
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+ A lot has been done over the last month towards 0.7, which is slated to release
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+ at the beginning of August. Lots of work has been done improving UI and
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+ animations. These will help towards the goal of 0.7 being the "progression"
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+ update. Many improvements have been made to the continuous integration system to
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+ make it more reliable and faster. Mac support was added to Airshipper, the
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+ Veloren launcher. Significant work was done on the world simulation front. This
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+ includes economic simulations that will represent trade and resource pricing in
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+ settlements and cities. Castle generation is also now in the works.
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+
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+ ![ Work on castle generation] ( veloren2.jpeg )
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+
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+ Test coverage and documentation has started to improve, and a workflow around it
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+ is being developed. The project is now hosting a [ proper documentation
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+ site] [ veloren-docs ] that is updated with each merge. A #ux working group was
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+ created to facilitate discussions on improvements to player interactions in
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+ Veloren. Lots of translations were merged, including Swedish, Polish, and
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+ Brazilian Portugese. The skill system is moving on to implementation, being a
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+ coordinated effort between the game design, art, and combat working groups.
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+
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+ You can read more about some specific topics from June:
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+
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+ - [ Mod Analysis] ( https://veloren.net/devblog-70#mod-analysis-by-bottledbyte )
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+ - [ Improving CI] ( https://veloren.net/devblog-70#improving-ci-by-xmac94x )
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+ - [ Economic Research] ( https://veloren.net/devblog-72#economic-research-by-zesterer )
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+ - [ Compilation Improvements] ( https://veloren.net/devblog-72#compilation-improvements-by-xmac94x )
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+ - [ Improving Test Coverage] ( https://veloren.net/devblog-73#improving-test-coverage-by-angelonfira )
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+ - [ Skill System Work] ( https://veloren.net/devblog-74#skill-system-work-by-xvar )
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+ - [ Animation updates] ( https://veloren.net/devblog-74#animation-updates )
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+
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+ June's full weekly devlogs: "This Week In Veloren...":
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+ [ #70 ] ( https://veloren.net/devblog-70 ) ,
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+ [ #71 ] ( https://veloren.net/devblog-71 ) ,
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+ [ #72 ] ( https://veloren.net/devblog-72 ) ,
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+ [ #73 ] ( https://veloren.net/devblog-73 ) ,
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+ [ #74 ] ( https://veloren.net/devblog-74 ) .
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+
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+ In July, work will be done to complete the progression systems. There will be
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+ financial meetings held to discuss how funds from the project's Open Collective
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+ will be distributed.
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+
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+ ------
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+
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+ Also, check out [ a talk about open source and Veloren] [ veloren-talk ] :
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+
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+ [ ![ Veloren talk] ( veloren-talk.jpeg )] [ veloren-talk ]
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+
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+ [ veloren ] : https://veloren.net
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+ [ veloren-opencollective ] : https://opencollective.com/veloren
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+ [ gamingonlinux-interview ] : https://www.gamingonlinux.com/2020/06/interviewed-veloren-an-upcoming-foss-multiplayer-voxel-rpg
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+ [ pfau-blog ] : https://www.patreon.com/posts/weekly-blog-no-1-37819335
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+ [ gitlab-stars ] : https://gitlab.com/explore/projects/starred
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+ [ veloren-youtube-channel ] : https://www.youtube.com/channel/UCmRjlnKnSRRihWPPNasl_Qw
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+ [ veloren-docs ] : https://docs.veloren.net/veloren_voxygen/index.html
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+ [ veloren-talk ] : https://youtube.com/watch?v=aS26sqT09Pw
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+
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### [ Pont] [ pont-online ]
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![ Screenshot of the Pont board game] ( pont_screenshot.png )
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