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Add gfx section
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content/posts/newsletter-015/index.md

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@@ -64,6 +64,22 @@ If needed, a section can be split into subsections with a "------" delimiter.
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## Library & Tooling Updates
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### [gfx-rs] news
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gfx-rs support for D3D has been improved. [@kvark] landed a few critical fixes in the DX12
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backend, including the proper handle freeing, compressed textures support, blend factors,
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and debug markers.
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[@cwfitzerald] brought DX11 backend practically to the 1st tier with titanic work spread
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over a dozen of pull requests. It is now able to run [bve-reborn] correctly:
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SCREENSHOT
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[gfx-rs]: https://github.com/gfx-rs/gfx
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[@kvark]: https://github.com/kvark
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[@cwfitzerald]: https://github.com/cwfitzgerald
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[bve-reborn]: https://github.com/BVE-Reborn/bve-reborn
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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