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.github/workflows/ci.yml

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@@ -46,6 +46,7 @@ jobs:
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--exclude '[^\w]todo[^\w]?'
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--exclude 'https://(www\.|old\.)?reddit\.com'
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--exclude 'https://www.patreon.com'
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--exclude 'https://gamedev.social'
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${{ steps.changed-files.outputs.changed_files }}
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- name: Install Zola
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run: |

content/news/052/index.md

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@@ -153,9 +153,12 @@ The cheatbook is currently in the process of being updated to Bevy 0.14 and now
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- [Background Computation](https://bevy-cheatbook.github.io/fundamentals/async-compute.html):
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How to do processing that may span multiple frame updates and not hold up the game's framerate with long CPU work.
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[bevy-cheatbook]: https://bevy-cheatbook.github.io/
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### Other learning materials
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- [Using tracing to profile a Bevy project](https://rornic.com/posts/using-tracing-to-profile-a-bevy-project/)
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## Tooling Updates
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### [Rusty Playdate]

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