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N29: bevy-remote-devtools (#899)
Co-authored-by: Joe Clay <[email protected]>
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content/news/029/index.md

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@@ -280,6 +280,26 @@ and [examples](https://github.com/MrGVSV/bevy_proto/tree/main/examples) folders.
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[bevy_proto]: https://github.com/MrGVSV/bevy_proto
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[Bevy]: https://github.com/bevyengine/bevy
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### [bevy-remote-devtools]
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![Demo of the Tauri based development app](bevy-remote-devtools.gif)
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[bevy-remote-devtools] is a plugin and UI application for the [Bevy] game
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engine allowing to view entities and their components, asset resources
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like meshes, events from the [tracing] crate and system timings using a
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very basic profiler. It also supports all of that over network so
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debugging can be done from any remote machine and vice versa.
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The first release of the 0.1 version comes with basic support for the
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aforementioned features. It contains a plugin for [Bevy] that will extend
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you application with a small REST HTTP API that can be consumed by the
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included [Tauri] based UI application.
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[bevy-remote-devtools]: https://github.com/reneeichhorn/bevy-remote-devtools
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[Bevy]: https://github.com/bevyengine/bevy
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[tracing]: https://github.com/tokio-rs/tracing
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[Tauri]: https://tauri.studio/en/
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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