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Merge pull request #523 from ozkriff/n19_godot_rapier
N19: godot-vs-rapier
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content/posts/newsletter-019/index.md

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[Rhythm game in Rust using Bevy]: https://caballerocoll.com/blog/bevy-rhythm-game/
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[@guimcaballero]: https://twitter.com/GuimCaballero
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### [godot-vs-rapier]
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![demo that first show godot's physics and than switches to rapier](godot-vs-rapier.gif)
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[godot-vs-rapier] by [@extrawurst][@extrawurst] is
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a project that compares [Godot]'s built-in physics against [Rapier][rapier].
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_Discussions:
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[r/godot](https://reddit.com/r/godot/comments/lauj7e/godot_physics_vs_gdnative)_
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[@extrawurst]: https://twitter.com/extrawurst
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[godot-vs-rapier]: https://github.com/extrawurst/godot-vs-rapier
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[rapier]: https://rapier.rs
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[Godot]: https://godot-rust.github.io
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## Engine Updates
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### [macroquad]

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