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The renderer is needed during the sketch build process because selecting the correct template to build a watch face project depends on whether the sketch uses the default renderer or the OpenGL renderer.
There was a function in an early version of the preprocessor in processing 4 that allowed to retrieve the renderer, but its now gone. The parsed render string is private in the PdeParseTreeListener and not available outside the class, so this requires either re-introducing an method to get the string, or implementing a custom parsing of the renderer in the mode itself.
@sampottinger@benfry let me know if you have any comments about this. Thank you!
The text was updated successfully, but these errors were encountered:
The renderer is needed during the sketch build process because selecting the correct template to build a watch face project depends on whether the sketch uses the default renderer or the OpenGL renderer.
There was a function in an early version of the preprocessor in processing 4 that allowed to retrieve the renderer, but its now gone. The parsed render string is private in the PdeParseTreeListener and not available outside the class, so this requires either re-introducing an method to get the string, or implementing a custom parsing of the renderer in the mode itself.
@sampottinger @benfry let me know if you have any comments about this. Thank you!
The text was updated successfully, but these errors were encountered: