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Right now, very basic functionality in VR such as object selection and camera movement need to be implemented manually in the sketch. The VR library should incorporate a few classes to support this functionality. Commit de881bd adds initial implementations of new classes VRSelector and VRCamera.
The text was updated successfully, but these errors were encountered:
VRSelector not longer needed with the planned addition of the ray casting API #559, but keeping VRCamera to implement some basic utilities, such as #471
Right now, very basic functionality in VR such as object selection and camera movement need to be implemented manually in the sketch. The VR library should incorporate a few classes to support this functionality. Commit de881bd adds initial implementations of new classes VRSelector and VRCamera.
The text was updated successfully, but these errors were encountered: