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* cuda : fix vmm pool with multi GPU
* hip
* use recommended granularity instead of minimum
* better error checking
* fix mixtral
* use cudaMemcpy3DPeerAsync
* use cuda_pool_alloc in ggml_cuda_op_mul_mat
* consolidate error checking in ggml_cuda_set_device
* remove unnecessary inlines
ggml-ci
* style fixes
* only use vmm for the main device
* fix scratch buffer size, re-enable vmm pool for all devices
* remove unnecessary check id != g_main_device
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