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web/src/pages/articles/Meta.xml.astro

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@@ -112,7 +112,7 @@ It is also the scope of "elements". It is written in XML, which is based on HTML
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<li><strong>true:</strong> Enable transfer of map element data for all resources. (If <code>false</code> and <code>true</code> are set in different resources, <code>true</code> will have priority and all resources will transfer map element data).</li>
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</ul>
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<li><strong>&lt;oop/&gt;</strong>Please refer to <a href="/reference/OOP">OOP</a> for documentation.</li>
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<li><strong>&lt;oop/&gt;</strong> Please refer to <a href="/reference/OOP">OOP</a> for documentation.</li>
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<li><strong>&lt;download_priority_group/&gt;</strong> If not set, the download priority group for a resource defaults to <strong>0</strong>. If this is set higher than 0, then the resource will be downloaded and started on the client earlier than other resources. This option is useful for resources with critical client functionality that other things in your gamemode (or fair play) rely on. If set to less than 0 (a negative number, like -1), the resource will be downloaded and started on the client later than other resources. As this can be confusing, here is an example:</li>
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<ul>

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