diff --git a/Client/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp b/Client/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp index 03fea31e47..34aa9f1fe1 100644 --- a/Client/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp +++ b/Client/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp @@ -4973,7 +4973,7 @@ bool CStaticFunctionDefinitions::FadeCamera(bool bFadeIn, float fFadeTime, unsig bool CStaticFunctionDefinitions::GetCursorPosition(CVector2D& vecCursor, CVector& vecWorld) { - if (m_pClientGame->AreCursorEventsEnabled() || GUIGetInputEnabled()) + if (m_pClientGame->AreCursorEventsEnabled() || GUIGetInputEnabled() || g_pCore->GetConsole()->IsVisible() || g_pCore->IsChatInputEnabled()) { tagPOINT point; GetCursorPos(&point);