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GLTFLoader: KHR_animation_pointer import support
add some TODO comments, rename pointer path property wip support for camera and light properties, added morph target support formatting, fix alphaTest, add opacity track splitting added some comments, added some material ext animation properties fixed Ior > IOR, test switching to node names to avoid duplication problems (but incomplete yet, needs full paths) fix: use "pointer" property instead of "path" refactor: move to extension, add new callbacks move remaining pieces into extension, rename methods fix: orthographic/perspective camera, pbrMetallicRoughness prefix, clearcoat/sheen/specular extensions rm change on PATH_PROPERTIES only patch PropertyBindings if KHR_animation_pointer is actually used fix: fall back to original findNode implementation earlier if special cases don't yield results introduce animationPointerResolver to allow configuring KHR_animation_pointer from outside fix: glTF camera fov is in radians, not degrees fix: use QuaternionKeyframeTrack instead of ColorKeyframeTrack if property ends with .quaternion use extension hooks
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