Skip to content

Commit abd8213

Browse files
author
Ed Costello
committed
minor typo cleanup of drafts docs
1 parent aad21f2 commit abd8213

File tree

4 files changed

+7
-7
lines changed

4 files changed

+7
-7
lines changed

draft/administration/production-notes.txt

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@ components.
2929
This section contains notes on specific network configurations
3030
relevant to production deployments of MongoDB.
3131

32-
.. TODO link to MongDB security section when available.
32+
.. TODO link to MongoDB security section when available.
3333

3434
Default Port Numbers used by MongoDB
3535
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -58,7 +58,7 @@ lists the default ports that MongoDB components use.
5858
- :option:`mongod --shardsvr`
5959
- 27018
6060
* - :ref:`Config Server <sharding-config-server>` (used in sharding)
61-
- :option:`mongod --configsrv`
61+
- :option:`mongod --configsvr`
6262
- 27019
6363
* - :ref:`HTTP REST interface <rest-interface>`
6464
- :option:`mongod --rest`
@@ -91,7 +91,7 @@ MongoDB uses the firewall rules listed here.
9191
* - :program:`mongod`
9292
- Outgoing
9393
- */27017
94-
- Repilca set members, Shard routers (:program:`mongos` instances)
94+
- Replica set members, Shard routers (:program:`mongos` instances)
9595
* - :program:`mongos`
9696
- Incoming
9797
- 27017/*

draft/applications/geospatial-indexes.txt

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -340,7 +340,7 @@ queries for a particular distance around a certain point.
340340
Spherical
341341
~~~~~~~~~
342342

343-
By default, MongoDB uses flat geometry to calculate distances betwen
343+
By default, MongoDB uses flat geometry to calculate distances between
344344
points. MongoDB also supports distance calculations using spherical
345345
geometry to provide accurate distances for geospatial information
346346
based on a sphere or earth.
@@ -371,7 +371,7 @@ spherical geometry is the ``{ spherical: true }`` option.
371371
sphere (e.g. the Earth) in the same units as the distance
372372
measurement.
373373

374-
- *radians to distance*: multiply the radian measure by the radius
374+
- *radians to distance*: multiply the rad ian measure by the radius
375375
of the sphere (e.g. the Earth) in the units system that you want to
376376
convert the distance to.
377377

draft/core/read-operations.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -484,7 +484,7 @@ the following resources:
484484

485485
- :ref:`An Introduction to Shard Keys <sharding-shard-key>`
486486
- :ref:`Shard Key Internals and Operations <sharding-internals-shard-keys>`
487-
- :ref:`Quering Sharded Clusters <sharding-internals-querying>`
487+
- :ref:`Querying Sharded Clusters <sharding-internals-querying>`
488488
- :ref:`sharding-mongos`
489489

490490
Replica Sets

draft/use-cases/gaming-user-state.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -327,7 +327,7 @@ To display the armor, then, you would use the following code:
327327

328328
>>> item_index = get_item_index(
329329
... character['inventory'] + character['location']['inventory'])
330-
>>> armor = get_armor_for_dislay(character, item_index)
330+
>>> armor = get_armor_for_display(character, item_index)
331331

332332
This operation builds an index for the items the character is actually
333333
carrying in inventory in addition to the items that the player might

0 commit comments

Comments
 (0)