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Please select one of the following

  • I am removing an existing difference between facebook/react-native and microsoft/react-native-macos 👍
  • I am cherry-picking a change from Facebook's react-native into microsoft/react-native-macos 👍
  • I am making a fix / change for the macOS implementation of react-native
  • I am making a change required for Microsoft usage of react-native

Summary

macOS has an inverted Y coordinate for its screen coordinate system compared to other OS'es. This led to a bug where pressIn/pressOut on Pressables was calculated with the wrong rect, and click hold->move mouse out of button rect was doing weird stuff. Also some animation code was off. It's easier to explain with a video:

Screen.Recording.2023-06-27.at.5.40.13.PM.mov

The solution is to flip the Y coordinate in RCTTouchHandler when sending the touch (aka click) event to JS.

Changelog

[MACOS] [FIXED] - nvert Y coordinate when sending to JS in RCTTouchHandler

Test Plan

Tested the same two demos and they work now :)

Screen.Recording.2023-06-27.at.5.37.39.PM.mov

@Saadnajmi Saadnajmi changed the title [RCTTouchHandler] Invert Y coordinate when sending to JS [RCTTouchHandler] Invert Y coordinate when sending touch events to JS Jun 28, 2023
@Saadnajmi Saadnajmi merged commit 0daf75a into microsoft:main Jun 28, 2023
@Saadnajmi Saadnajmi deleted the touch-handler branch August 10, 2023 22:37
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2 participants