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Hello, I noticed that you use normal map to calculate color loss as follows:
a normal map N_m directly derived from the mesh,
However, I try to find the corresponding code here, and I find you didn't use the rendered mesh gt normal map in structured_latent_vae_mesh_dec.py:line 213, but instead use normal map from dataloader, where it doesn't provide any normal map data. So, I wonder if you indeed not use normal map recon loss in color loss. Thank you for your reply!
Hello, I noticed that you use normal map to calculate color loss as follows:
However, I try to find the corresponding code here, and I find you didn't use the rendered mesh gt normal map in
structured_latent_vae_mesh_dec.py:line 213
, but instead use normal map from dataloader, where it doesn't provide any normal map data. So, I wonder if you indeed not use normal map recon loss in color loss. Thank you for your reply!TRELLIS/trellis/trainers/vae/structured_latent_vae_mesh_dec.py
Lines 171 to 216 in eb83038
TRELLIS/trellis/datasets/structured_latent2render.py
Lines 90 to 112 in eb83038
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