@@ -536,29 +536,10 @@ void PruningFunctionCloner::CloneBlock(
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// Eagerly remap operands to the newly cloned instruction, except for PHI
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// nodes for which we defer processing until we update the CFG. Also defer
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// debug intrinsic processing because they may contain use-before-defs.
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- if (!isa<PHINode>(NewInst) && !isa<DbgVariableIntrinsic>(NewInst)) {
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+ if (!isa<PHINode>(NewInst) && !isa<DbgVariableIntrinsic>(NewInst))
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RemapInstruction (NewInst, VMap,
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ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
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- // If we can simplify this instruction to some other value, simply add
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- // a mapping to that value rather than inserting a new instruction into
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- // the basic block.
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- if (Value *V =
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- simplifyInstruction (NewInst, BB->getModule ()->getDataLayout ())) {
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- // On the off-chance that this simplifies to an instruction in the old
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- // function, map it back into the new function.
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- if (NewFunc != OldFunc)
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- if (Value *MappedV = VMap.lookup (V))
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- V = MappedV;
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-
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- if (!NewInst->mayHaveSideEffects ()) {
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- VMap[&*II] = V;
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- NewInst->eraseFromParent ();
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- continue ;
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- }
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- }
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- }
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-
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if (II->hasName ())
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NewInst->setName (II->getName () + NameSuffix);
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VMap[&*II] = NewInst; // Add instruction map to value.
@@ -823,52 +804,45 @@ void llvm::CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc,
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}
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}
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- // Make a second pass over the PHINodes now that all of them have been
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- // remapped into the new function, simplifying the PHINode and performing any
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- // recursive simplifications exposed. This will transparently update the
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- // WeakTrackingVH in the VMap. Notably, we rely on that so that if we coalesce
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- // two PHINodes, the iteration over the old PHIs remains valid, and the
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- // mapping will just map us to the new node (which may not even be a PHI
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- // node).
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- const DataLayout &DL = NewFunc->getParent ()->getDataLayout ();
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- SmallSetVector<const Value *, 8 > Worklist;
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- for (unsigned Idx = 0 , Size = PHIToResolve.size (); Idx != Size; ++Idx)
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- if (isa<PHINode>(VMap[PHIToResolve[Idx]]))
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- Worklist.insert (PHIToResolve[Idx]);
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-
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- // Note that we must test the size on each iteration, the worklist can grow.
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- for (unsigned Idx = 0 ; Idx != Worklist.size (); ++Idx) {
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- const Value *OrigV = Worklist[Idx];
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- auto *I = dyn_cast_or_null<Instruction>(VMap.lookup (OrigV));
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- if (!I)
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- continue ;
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-
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- // Skip over non-intrinsic callsites, we don't want to remove any nodes from
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- // the CGSCC.
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- CallBase *CB = dyn_cast<CallBase>(I);
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- if (CB && CB->getCalledFunction () &&
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- !CB->getCalledFunction ()->isIntrinsic ())
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- continue ;
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-
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- // See if this instruction simplifies.
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- Value *SimpleV = simplifyInstruction (I, DL);
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- if (!SimpleV)
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- continue ;
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-
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- // Stash away all the uses of the old instruction so we can check them for
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- // recursive simplifications after a RAUW. This is cheaper than checking all
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- // uses of To on the recursive step in most cases.
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- for (const User *U : OrigV->users ())
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- Worklist.insert (cast<Instruction>(U));
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-
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- // Replace the instruction with its simplified value.
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- I->replaceAllUsesWith (SimpleV);
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+ auto GetOriginalValueInVMap = [&](const auto &I) -> Value * {
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+ for (const auto &[OrigI, NewI] : VMap) {
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+ if (NewI == I)
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+ return const_cast <Value *>(OrigI);
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+ }
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+ return nullptr ;
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+ };
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- // If the original instruction had no side effects, remove it.
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- if (isInstructionTriviallyDead (I))
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- I->eraseFromParent ();
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- else
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- VMap[OrigV] = I;
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+ // As phi-nodes have been now remapped, allow incremental simplification of
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+ // newly-cloned instructions.
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+ const DataLayout &DL = NewFunc->getParent ()->getDataLayout ();
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+ auto *NewEntryBlock = cast<BasicBlock>(VMap[StartingBB]);
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+ ReversePostOrderTraversal<BasicBlock *> RPOT (NewEntryBlock);
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+ for (auto &BB : RPOT) {
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+ for (BasicBlock::iterator II = BB->begin (), IE = BB->end (); II != IE;) {
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+ auto *NewI = &*II++;
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+ if (isa<DbgInfoIntrinsic>(NewI))
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+ continue ;
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+
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+ CallBase *CB = dyn_cast<CallBase>(NewI);
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+ if (CB && CB->getCalledFunction () &&
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+ !CB->getCalledFunction ()->isIntrinsic ())
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+ continue ;
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+
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+ if (Value *V = simplifyInstruction (NewI, DL)) {
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+ if (!NewI->use_empty ())
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+ NewI->replaceAllUsesWith (V);
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+
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+ if (isInstructionTriviallyDead (NewI)) {
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+ NewI->eraseFromParent ();
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+ } else {
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+ // Did not erase it? Restore the new instruction into VMap.
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+ auto *OriginalI = GetOriginalValueInVMap (NewI);
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+ assert (OriginalI != nullptr &&
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+ " Previously remapped value was not found?" );
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+ VMap[OriginalI] = NewI;
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+ }
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+ }
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+ }
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}
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// Remap debug intrinsic operands now that all values have been mapped.
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