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v0.6.0

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@frank-weindel frank-weindel released this 07 Dec 18:12
· 1362 commits to main since this release
7525d8d

What's Changed

  • Render loop optimizations by @wouterlucas in #91
  • Z-Index Logic Improvement by @wouterlucas in #91
    • Z-Indexes are now relative within a parent, rather than sorted globally.
    • ⚠️ Breaking Change: Frameworks/Users may need to update to take advantage of new logic.
  • Radial Progress Dynamic Shader Effect by @jfboeve in #82
  • Implement fpsUpdate event and fpsUpdateInterval setting on RendererMain by @frank-weindel in #95
  • Fix issue that caused text moved from offscreen to not render properly by @frank-weindel in #84
  • Fixes dynamic shader + shader manager by @jfboeve in #89
  • Fixes duplicate node id. by @wouterlucas in #97
  • Renamed RenderDriver to CoreDriver. by @Drulokia in #88
    • ⚠️ Breaking Change: Users will have to update to use the new names
  • set sideEffects to false to enable treeshaking by @chiefcll in #83

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Full Changelog: v0.5.0...v0.6.0