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[Docs] Add community projects section to docs (#9013)
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docs/source/en/_toctree.yml

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- local: conceptual/evaluation
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title: Evaluating Diffusion Models
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title: Conceptual Guides
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- sections:
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- local: community_projects
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title: Projects built with Diffusers
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title: Community Projects
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- sections:
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- isExpanded: false
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sections:

docs/source/en/community_projects.md

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<!--Copyright 2024 The HuggingFace Team. All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
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the License. You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
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an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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specific language governing permissions and limitations under the License.
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-->
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# Community Projects
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Welcome to Community Projects. This space is dedicated to showcasing the incredible work and innovative applications created by our vibrant community using the `diffusers` library.
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This section aims to:
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- Highlight diverse and inspiring projects built with `diffusers`
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- Foster knowledge sharing within our community
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- Provide real-world examples of how `diffusers` can be leveraged
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Happy exploring, and thank you for being part of the Diffusers community!
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<table>
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<tr>
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<th>Project Name</th>
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<th>Description</th>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/carson-katri/dream-textures"> dream-textures </a></td>
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<td>Stable Diffusion built-in to Blender</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/megvii-research/HiDiffusion"> HiDiffusion </a></td>
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<td>Increases the resolution and speed of your diffusion model by only adding a single line of code</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/lllyasviel/IC-Light"> IC-Light </a></td>
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<td>IC-Light is a project to manipulate the illumination of images</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/InstantID/InstantID"> InstantID </a></td>
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<td>InstantID : Zero-shot Identity-Preserving Generation in Seconds</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/Sanster/IOPaint"> IOPaint </a></td>
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<td>Image inpainting tool powered by SOTA AI Model. Remove any unwanted object, defect, people from your pictures or erase and replace(powered by stable diffusion) any thing on your pictures.</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/bmaltais/kohya_ss"> Kohya </a></td>
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<td>Gradio GUI for Kohya's Stable Diffusion trainers</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/magic-research/magic-animate"> MagicAnimate </a></td>
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<td>MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/levihsu/OOTDiffusion"> OOTDiffusion </a></td>
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<td>Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/vladmandic/automatic"> SD.Next </a></td>
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<td>SD.Next: Advanced Implementation of Stable Diffusion and other Diffusion-based generative image models</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/ashawkey/stable-dreamfusion"> stable-dreamfusion </a></td>
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<td>Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/HVision-NKU/StoryDiffusion"> StoryDiffusion </a></td>
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<td>StoryDiffusion can create a magic story by generating consistent images and videos.</td>
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</tr>
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<tr style="border-top: 2px solid black">
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<td><a href="https://github.com/cumulo-autumn/StreamDiffusion"> StreamDiffusion </a></td>
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<td>A Pipeline-Level Solution for Real-Time Interactive Generation</td>
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</tr>
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</table>

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