From ef8fbf188b951e16b33d6cf49ab2408beada21ba Mon Sep 17 00:00:00 2001 From: Patrick Martin Date: Fri, 25 Jun 2021 12:05:17 -0600 Subject: [PATCH] Fixed the call to GetMethod for GetApplicationIdentifier so that the method lookup is no longer ambiguous in Unity 2021.2 --- source/AndroidResolver/src/UnityCompat.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/AndroidResolver/src/UnityCompat.cs b/source/AndroidResolver/src/UnityCompat.cs index d9ab8f90..e9dbcd22 100644 --- a/source/AndroidResolver/src/UnityCompat.cs +++ b/source/AndroidResolver/src/UnityCompat.cs @@ -444,7 +444,7 @@ private static BuildTargetGroup ConvertBuildTargetToBuildTargetGroup(BuildTarget /// Application identifier if it can be retrieved, null otherwise. private static string GetUnity56AndAboveApplicationIdentifier(BuildTarget buildTarget) { var getApplicationIdentifierMethod = - typeof(UnityEditor.PlayerSettings).GetMethod("GetApplicationIdentifier"); + typeof(UnityEditor.PlayerSettings).GetMethod("GetApplicationIdentifier", new[]{typeof(BuildTargetGroup)}); if (getApplicationIdentifierMethod == null) return null; var buildTargetGroup = ConvertBuildTargetToBuildTargetGroup(buildTarget); if (buildTargetGroup == BuildTargetGroup.Unknown) return null;