diff --git a/editor/CMakeLists.txt b/editor/CMakeLists.txt
index e1d17a117..571e6e1ba 100644
--- a/editor/CMakeLists.txt
+++ b/editor/CMakeLists.txt
@@ -13,8 +13,5 @@
# limitations under the License.
add_subdirectory(app)
-add_subdirectory(analytics)
-add_subdirectory(auth)
add_subdirectory(crashlytics)
-add_subdirectory(dynamic_links)
add_subdirectory(messaging)
diff --git a/editor/analytics/CMakeLists.txt b/editor/analytics/CMakeLists.txt
deleted file mode 100644
index 68b778956..000000000
--- a/editor/analytics/CMakeLists.txt
+++ /dev/null
@@ -1,46 +0,0 @@
-# Copyright 2019 Google
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-# CMake file for the firebase analytics unity editor plugin
-
-if(FIREBASE_UNITY_EAP)
- set(firebase_analytics_editor_eap_src
- src/eap/AnalyticsConfig.cs
- src/eap/Strings.Designer.cs
- src/eap/Strings.resx
- )
-else()
- set(firebase_analytics_editor_eap_src "")
-endif()
-
-set(firebase_analytics_editor_src
- src/Empty.cs
- ${firebase_analytics_editor_eap_src}
-)
-
-mono_add_library(firebase_analytics_editor_cs
- MODULE
- Firebase.Analytics.Editor
- SOURCES
- ${firebase_analytics_editor_src}
- REFERENCES
- unity_editor_cs
- unity_engine_cs
- XBUILD_EXE
- ${XBUILD_EXE}
-)
-
-unity_pack_cs(firebase_analytics_editor_cs
- PACK_PATH "Firebase/Editor/"
-)
diff --git a/editor/analytics/src/Empty.cs b/editor/analytics/src/Empty.cs
deleted file mode 100644
index 2f9a3ab69..000000000
--- a/editor/analytics/src/Empty.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// Fixes build issue for non eap builds with no files
-// Remove once Config UI is no longer in EAP
diff --git a/editor/analytics/src/eap/AnalyticsConfig.cs b/editor/analytics/src/eap/AnalyticsConfig.cs
deleted file mode 100644
index 925383b49..000000000
--- a/editor/analytics/src/eap/AnalyticsConfig.cs
+++ /dev/null
@@ -1,291 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permanentlyissions and
- * limitations under the License.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-using UnityEditor.iOS.Xcode;
-using Firebase.Editor;
-
-namespace Firebase.Analytics.Editor {
-
- internal class AndroidAnalyticsConfig : ScriptableObject {
- // Should you want to manually configure this plugin settings and not
- // generate an AndroidManifest.xml set this to false.
- public bool autoConfigure;
-
- // Should you wish to disable collection of the Advertising ID in your
- // Android app set this to true
- public bool disableAndroidADID;
-
- // Should you wish to disable collection of Android Secure ID set this to
- // true
- public bool disableAndroidSSAID;
-
- internal static readonly string temporaryDisableKey =
- "firebase_analytics_collection_enabled";
- internal static readonly string permanentlyDisableKey =
- "firebase_analytics_collection_deactivated";
- internal static readonly string personalAdsKey =
- "google_analytics_default_allow_ad_personalization_signals";
- internal static readonly string adidCollectionKey =
- "google_analytics_adid_collection_enabled";
- internal static readonly string ssaidCollectionKey =
- "google_analytics_ssaid_collection_enabled";
- }
-
- internal class IOSAnalyticsConfig : ScriptableObject {
- // Should you want to manually configure this plugin settings and not
- // configure XCode project automatically set this to false.
- public bool autoConfigure;
-
- // Should you wish to disable collection of the Advertising ID in your iOS
- // app set this to true
- public bool permanentlyDisableAppleIDFA;
-
- // Should you wish to disable collection of the Vendor ID in your iOS app
- // set this to true
- public bool permanentlyDisableAppleIDFV;
-
- internal static readonly string temporaryDisableKey =
- "FIREBASE_ANALYTICS_COLLECTION_ENABLED";
- internal static readonly string permanentlyDisableKey =
- "FIREBASE_ANALYTICS_COLLECTION_DEACTIVATED";
- internal static readonly string personalAdsKey =
- "GOOGLE_ANALYTICS_DEFAULT_ALLOW_AD_PERSONALIZATION_SIGNALS";
- internal static readonly string idfvCollectionKey =
- "GOOGLE_ANALYTICS_IDFV_COLLECTION_ENABLED";
- }
-
- ///
- /// Unity asset that represents configuration required for Firebase Analytics
- ///
- [ConfigAsset("analytics")]
- internal class AnalyticsConfig : ScriptableObject {
- // Should you want to get end user consent before collectiong data you can
- // set this value to true. If you want to re-enable call
- // FirebaseAnalytics.SetAnalyticsCollectionEnabled(true);
- public bool temporaryDisableCollection;
-
- // Should you want to never enable analytics in this application, set this
- // to true
- public bool permanentlyDisableCollection;
-
- // Should you want to indicate that a users analytics should not be used for
- // personalized advertising set this to true. If you want to re-enable call
- // FirebaseAnalytics.SetUserProperty("allow_personalized_ads", "true");
- public bool temporaryDisablePersonalizedAdvert;
-
- // Android configuration
- public AndroidAnalyticsConfig android = new AndroidAnalyticsConfig();
-
- // iOS configuration
- public IOSAnalyticsConfig iOS = new IOSAnalyticsConfig();
-
- ///
- /// Setup config on first use in a Unity Editor Project
- ///
- public void Initialize() {
- android.autoConfigure = true;
- iOS.autoConfigure = true;
- }
- }
-
- ///
- /// Class handles all utility functions for config including rendering UI and
- /// modifing build projects.
- ///
- [InitializeOnLoad]
- internal class AnalyticsConfigUtil {
- ///
- /// Gets called on first load and registers callbacks for UI and project
- /// modification.
- ///
- static AnalyticsConfigUtil() {
- // Common settings tab ui
- ConfigWindow.RegisterTab(
- "Analytics", "fb_analytics",
- delegate(AnalyticsConfig config) { OnGUI(config); });
-
- ConfigWindow.RegisterSubTab(
- "Analytics", "Analytics - iOS",
- delegate(AnalyticsConfig config) { OnGUIiOS(config); });
-
- ConfigWindow.RegisterSubTab(
- "Analytics", "Analytics - Android",
- delegate(AnalyticsConfig config) { OnGUIAndroid(config); });
-
- AndroidManifestModifier.RegisterDelegate(
- delegate(AndroidManifestModifier info, AnalyticsConfig config) {
- OnAndroidPreGen(info, config);
- });
-
- XcodeProjectModifier.RegisterDelegate(
- delegate(XcodeProjectModifier info, AnalyticsConfig config) {
- OnXCodePostGen(info, config);
- });
- }
-
- ///
- /// Options to show on UI about the three states analytics can be configured
- /// to run in.
- ///
- static readonly string[] options = new string[]{
- Strings.OptionEnabled,
- Strings.OptionTemporaryDisabled,
- Strings.OptionPermanetlyDisabled,
- };
-
- ///
- /// Callback to render common tab page
- ///
- /// Analytics config
- internal static void OnGUI(AnalyticsConfig config) {
- string selected = Strings.OptionEnabled;
-
- if (config.permanentlyDisableCollection == true) {
- selected = Strings.OptionPermanetlyDisabled;
- } else if (config.temporaryDisableCollection == true) {
- selected = Strings.OptionTemporaryDisabled;
- }
-
- selected = FirebaseGUILayout.Popup(Strings.AnalyticsCollection, selected,
- options);
-
- if (selected == Strings.OptionTemporaryDisabled) {
- config.permanentlyDisableCollection = false;
- config.temporaryDisableCollection = true;
- } else if (selected == Strings.OptionPermanetlyDisabled) {
- config.permanentlyDisableCollection = true;
- config.temporaryDisableCollection = false;
- } else // (selected == Strings.OptionEnabled)
- {
- config.permanentlyDisableCollection = false;
- config.temporaryDisableCollection = false;
- }
-
- SerializedObject so = new SerializedObject(config);
-
- FirebaseGUILayout.PropertyField(so, "temporaryDisablePersonalizedAdvert",
- Strings.DisablePersonalAds,
- Strings.DisablePersonalAdsDescription);
-
- so.ApplyModifiedProperties();
- }
-
- ///
- /// Callback to render iOS sub tab page
- ///
- /// Messaging config
- internal static void OnGUIiOS(AnalyticsConfig config) {
- SerializedObject so = new SerializedObject(config.iOS);
-
- FirebaseGUILayout.PropertyField(so, "autoConfigure",
- Strings.AutoConfigureIOS,
- Strings.AutoConfigureIOSDescription);
-
- FirebaseGUILayout.PropertyField(
- so, "permanentlyDisableAppleIDFA",
- Strings.PermanentlyDisableAppleIDFA,
- Strings.PermanentlyDisableAppleIDFADescription);
-
- FirebaseGUILayout.PropertyField(
- so, "permanentlyDisableAppleIDFV",
- Strings.PermanentlyDisableAppleIDFV,
- Strings.PermanentlyDisableAppleIDFVDescription);
-
- so.ApplyModifiedProperties();
- }
-
- ///
- /// Callback to render Android sub tab page
- ///
- /// Messaging config
- internal static void OnGUIAndroid(AnalyticsConfig config) {
- SerializedObject so = new SerializedObject(config.android);
-
- FirebaseGUILayout.PropertyField(so, "autoConfigure",
- Strings.AutoConfigureAndroid,
- Strings.AutoConfigureAndroidDescription);
-
- FirebaseGUILayout.PropertyField(
- so, "disableAndroidADID", Strings.PermanentlyDisableAndroidADID,
- Strings.PermanentlyDisableAndroidADIDDescription);
-
- FirebaseGUILayout.PropertyField(
- so, "disableAndroidSSAID", Strings.PermanentlyDisableAndroidSSAID,
- Strings.PermanentlyDisableAndroidSSAIDDescription);
-
- so.ApplyModifiedProperties();
- }
-
- ///
- /// Callback to setup android manifest file
- ///
- /// Android manifest info
- /// Analytics config
- internal static void OnAndroidPreGen(AndroidManifestModifier info,
- AnalyticsConfig config) {
- if (config.android.autoConfigure == false) {
- return;
- }
-
- info.SetMetaDataValue(AndroidAnalyticsConfig.temporaryDisableKey,
- config.temporaryDisableCollection == false);
- info.SetMetaDataValue(AndroidAnalyticsConfig.permanentlyDisableKey,
- config.permanentlyDisableCollection == false);
- info.SetMetaDataValue(AndroidAnalyticsConfig.personalAdsKey,
- config.temporaryDisablePersonalizedAdvert == false);
-
- info.SetMetaDataValue(AndroidAnalyticsConfig.adidCollectionKey,
- config.android.disableAndroidADID == false);
- info.SetMetaDataValue(AndroidAnalyticsConfig.ssaidCollectionKey,
- config.android.disableAndroidSSAID == false);
- }
-
- ///
- /// Callback to setup Xcode project settings
- ///
- /// Xcode project info
- /// Analytics config
- internal static void OnXCodePostGen(XcodeProjectModifier info,
- AnalyticsConfig config) {
- if (config.iOS.autoConfigure == false) {
- return;
- }
-
- var projectInfo = (PlistElementDict)info.ProjectInfo;
- projectInfo.SetBoolean(IOSAnalyticsConfig.temporaryDisableKey,
- config.temporaryDisableCollection == false);
- projectInfo.SetBoolean(IOSAnalyticsConfig.permanentlyDisableKey,
- config.permanentlyDisableCollection);
- projectInfo.SetBoolean(
- IOSAnalyticsConfig.personalAdsKey,
- config.temporaryDisablePersonalizedAdvert == false);
-
- projectInfo.SetBoolean(
- IOSAnalyticsConfig.idfvCollectionKey,
- config.iOS.permanentlyDisableAppleIDFV == false);
-
- if (config.iOS.permanentlyDisableAppleIDFA == true) {
- ((PBXProject)info.Project).RemoveFrameworkFromProject(info.TargetGUID,
- "AdSupport.framework");
- }
- }
- }
-}
diff --git a/editor/analytics/src/eap/Strings.Designer.cs b/editor/analytics/src/eap/Strings.Designer.cs
deleted file mode 100644
index 2da80115a..000000000
--- a/editor/analytics/src/eap/Strings.Designer.cs
+++ /dev/null
@@ -1,225 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-namespace Firebase.Analytics.Editor {
- using System;
-
-
- ///
- /// A strongly-typed resource class, for looking up localized strings, etc.
- ///
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Strings {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Strings() {
- }
-
- ///
- /// Returns the cached ResourceManager instance used by this class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Firebase.Analytics.Editor.Strings", typeof(Strings).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- ///
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- ///
- /// Looks up a localized string similar to Analytics Collection.
- ///
- internal static string AnalyticsCollection {
- get {
- return ResourceManager.GetString("AnalyticsCollection", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Auto Configure Android.
- ///
- internal static string AutoConfigureAndroid {
- get {
- return ResourceManager.GetString("AutoConfigureAndroid", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Allow Firebase Analytics to auto configure required Android settings..
- ///
- internal static string AutoConfigureAndroidDescription {
- get {
- return ResourceManager.GetString("AutoConfigureAndroidDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Auto Configure XCode.
- ///
- internal static string AutoConfigureIOS {
- get {
- return ResourceManager.GetString("AutoConfigureIOS", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Allow Firebase Analytics to auto configure required iOS XCode settings..
- ///
- internal static string AutoConfigureIOSDescription {
- get {
- return ResourceManager.GetString("AutoConfigureIOSDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable Personal Ads.
- ///
- internal static string DisablePersonalAds {
- get {
- return ResourceManager.GetString("DisablePersonalAds", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable using user's future Analytics data for personalized advertising..
- ///
- internal static string DisablePersonalAdsDescription {
- get {
- return ResourceManager.GetString("DisablePersonalAdsDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Enabled.
- ///
- internal static string OptionEnabled {
- get {
- return ResourceManager.GetString("OptionEnabled", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Permanently Disabled.
- ///
- internal static string OptionPermanetlyDisabled {
- get {
- return ResourceManager.GetString("OptionPermanetlyDisabled", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Temporary Disabled.
- ///
- internal static string OptionTemporaryDisabled {
- get {
- return ResourceManager.GetString("OptionTemporaryDisabled", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable Advert Id.
- ///
- internal static string PermanentlyDisableAndroidADID {
- get {
- return ResourceManager.GetString("PermanentlyDisableAndroidADID", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable collection of ADID (Advertising Identifier)..
- ///
- internal static string PermanentlyDisableAndroidADIDDescription {
- get {
- return ResourceManager.GetString("PermanentlyDisableAndroidADIDDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable Vendor Id.
- ///
- internal static string PermanentlyDisableAndroidSSAID {
- get {
- return ResourceManager.GetString("PermanentlyDisableAndroidSSAID", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable collection of SSAID (Secure Android Identifier)..
- ///
- internal static string PermanentlyDisableAndroidSSAIDDescription {
- get {
- return ResourceManager.GetString("PermanentlyDisableAndroidSSAIDDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable Advert Id.
- ///
- internal static string PermanentlyDisableAppleIDFA {
- get {
- return ResourceManager.GetString("PermanentlyDisableAppleIDFA", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable collection of IDFA (Advertising Identifier)..
- ///
- internal static string PermanentlyDisableAppleIDFADescription {
- get {
- return ResourceManager.GetString("PermanentlyDisableAppleIDFADescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable Vendor Id.
- ///
- internal static string PermanentlyDisableAppleIDFV {
- get {
- return ResourceManager.GetString("PermanentlyDisableAppleIDFV", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable collection of IDFV (Identifier for Vendor)..
- ///
- internal static string PermanentlyDisableAppleIDFVDescription {
- get {
- return ResourceManager.GetString("PermanentlyDisableAppleIDFVDescription", resourceCulture);
- }
- }
- }
-}
diff --git a/editor/analytics/src/eap/Strings.resx b/editor/analytics/src/eap/Strings.resx
deleted file mode 100644
index 69af4c697..000000000
--- a/editor/analytics/src/eap/Strings.resx
+++ /dev/null
@@ -1,174 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- text/microsoft-resx
-
-
- 2.0
-
-
- System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- Analytics Collection
-
-
- Auto Configure Android
-
-
- Allow Firebase Analytics to auto configure required Android settings.
-
-
- Auto Configure XCode
-
-
- Allow Firebase Analytics to auto configure required iOS XCode settings.
-
-
- Disable Personal Ads
-
-
- Disable using user's future Analytics data for personalized advertising.
-
-
- Enabled
-
-
- Permanently Disabled
-
-
- Temporary Disabled
-
-
- Disable Advert Id
-
-
- Disable collection of ADID (Advertising Identifier).
-
-
- Disable Vendor Id
-
-
- Disable collection of SSAID (Secure Android Identifier).
-
-
- Disable Advert Id
-
-
- Disable collection of IDFA (Advertising Identifier).
-
-
- Disable Vendor Id
-
-
- Disable collection of IDFV (Identifier for Vendor).
-
-
\ No newline at end of file
diff --git a/editor/app/CMakeLists.txt b/editor/app/CMakeLists.txt
index 56fd2dd86..42b159f7d 100644
--- a/editor/app/CMakeLists.txt
+++ b/editor/app/CMakeLists.txt
@@ -14,15 +14,6 @@
# CMake file for the firebase app unity editor plugin
-if(FIREBASE_UNITY_EAP)
- set(firebase_app_editor_eap_src
- src/eap/ConfigApi.cs
- src/eap/ConfigWindow.cs
- )
-else()
- set(firebase_app_editor_eap_src "")
-endif()
-
set(firebase_app_editor_src
src/AnalyticsFixPropertyRemover.cs
src/AndroidAPILevelChecker.cs
@@ -48,7 +39,6 @@ set(firebase_app_editor_src
src/DocRef.resx
src/Link.Designer.cs
src/Link.resx
- ${firebase_app_editor_eap_src}
)
set(firebase_app_editor_reference
diff --git a/editor/app/src/eap/ConfigApi.cs b/editor/app/src/eap/ConfigApi.cs
deleted file mode 100644
index 381908d1d..000000000
--- a/editor/app/src/eap/ConfigApi.cs
+++ /dev/null
@@ -1,183 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using System.Reflection;
-using System.Text;
-using System.Xml;
-using UnityEditor;
-using UnityEngine;
-
-namespace Firebase.Editor {
-
-
-///
-/// Marks a class as being a Firebase Editor config asset for loading and saving.
-///
-/// Note: Class must inherit from ScriptableObject
-///
-[AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)]
-internal class ConfigAssetAttribute : Attribute {
- internal readonly string configAssetName;
-
- internal ConfigAssetAttribute(string configAssetName) {
- this.configAssetName = configAssetName;
- }
-}
-
-// This class is an Api that can be used to pragmatically configure Firebase extensions for Unity.
-internal static class ConfigApi {
-
- // Token asset to find to work out default place to save configuration assets.
- static readonly string tokenAssestGuid = ""; // TODO(markchandler) update to actual asset guid
-
- // Default location to save settings assets too if the token asset can't be found.
- static readonly string defaultAssetPath = "Assets/Resources/Editor/Firebase";
-
- // Logger
- static readonly CategoryLogger logger = new CategoryLogger("ConfigApi");
-
- ///
- /// Checks if a Firebase Config object has a saved asset file
- ///
- /// Type of config object to load. i.e.
- /// AnalyticsConfig
- /// bool if there exists an asset file
- internal static bool HasConfigAsset(Type configType) {
- if (IsValidAssetType(configType) == false) {
- return false;
- }
-
- var assetPath = GetAssetPathFromAttribute(configType);
-
- if (String.IsNullOrEmpty(assetPath) == true) {
- return false;
- }
-
- var validPath =
- String.IsNullOrEmpty(AssetDatabase.AssetPathToGUID(assetPath)) == false;
-
- return validPath == true && File.Exists(assetPath) == true;
- }
-
- ///
- /// Find and load values for a Firebase Editor config object
- ///
- ///
- /// Type of config object to load. i.e. AnalyticsConfig
- ///
- ///
- /// Null if configType is not a ScriptableObject and doesnt contain
- /// TabConfig attribute else config object
- ///
- internal static ScriptableObject LoadConfigAsset(Type configType) {
- if (IsValidAssetType(configType) == false) {
- return null;
- }
-
- var assetPath = GetAssetPathFromAttribute(configType);
-
- if (String.IsNullOrEmpty(assetPath) == true) {
- return null;
- }
-
- var raw = AssetDatabase.LoadAssetAtPath(assetPath, configType) as ScriptableObject;
-
- if (raw == null) {
- logger.LogDebug("Failed to load asset at path {0}. Creating new asset.", assetPath);
- CreateAllAssetFolders(Path.GetDirectoryName(assetPath));
- raw = ScriptableObject.CreateInstance(configType);
- AssetDatabase.CreateAsset(raw, assetPath);
- }
-
- return raw;
- }
-
- ///
- /// Saves an existing Firebase Config object
- ///
- /// Config object that has been loaded using LoadConfig
- internal static void SaveConfigAsset(ScriptableObject config) {
- EditorUtility.SetDirty(config);
- }
-
- ///
- /// Apply defaults to config object if marked with the InitialValue attribute
- ///
- /// Firebase Editor config object
- internal static void ApplyDefaults(ScriptableObject config) {
- var applyMethod = config.GetType().GetMethod("ApplyDefaults");
-
- if (applyMethod != null) {
- applyMethod.Invoke(config, null);
- }
- }
-
- // Is the type a valid type that can be used for config assets
- private static bool IsValidAssetType(Type configType) {
- // Check if it inheirts from ScriptableObject
- if (typeof(ScriptableObject).IsAssignableFrom(configType) == false) {
- logger.LogError("Object of type '{0}' is not a valid asset type as it does not inherit from ScriptableObject. " +
- "This type is not usable with Firebase Editor Config Api. " +
- "Please ensure '{0}' inheirts from ScriptableObject.",
- configType.FullName);
- return false;
- }
-
- return true;
- }
-
- // Get the asset path for a config object type based on the ConfigAsset attribute
- private static string GetAssetPathFromAttribute(Type configType) {
- var config = Utility.GetAttribute(configType);
-
- if (config == null || String.IsNullOrEmpty(config.configAssetName) == true) {
- logger.LogError("Object of type '{0}' is missing ConfigAsset attribute with a valid value. " +
- "This type is not usable with Firebase Editor Config Api. " +
- "Please ensure '{0}' has a TabConfig attribute describing the name its config asset.",
- configType.FullName);
- return null;
- }
-
- var tokenPath = AssetDatabase.GUIDToAssetPath(tokenAssestGuid);
-
- if (String.IsNullOrEmpty(tokenPath) == false) {
- return Path.Combine(Path.GetDirectoryName(tokenPath), config.configAssetName + ".asset");
- }
-
- return Path.Combine(defaultAssetPath, config.configAssetName + ".asset");
- }
-
- // Create all the required folders for saving the asset at path
- private static void CreateAllAssetFolders(string relativeFolderPath) {
- string projectDir = Path.Combine(Application.dataPath, "..");
- string outputDir = Path.Combine(projectDir, relativeFolderPath);
- if (!Directory.Exists(outputDir)) {
- try {
- Directory.CreateDirectory(outputDir);
- } catch (Exception e) {
- Debug.LogError(
- String.Format("Unable to create folders for config asset at {0}", outputDir));
- Debug.LogException(e);
- return;
- }
- }
- }
-}
-}
diff --git a/editor/app/src/eap/ConfigWindow.cs b/editor/app/src/eap/ConfigWindow.cs
deleted file mode 100644
index a847419ed..000000000
--- a/editor/app/src/eap/ConfigWindow.cs
+++ /dev/null
@@ -1,300 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using UnityEditor;
-using UnityEditor.AnimatedValues;
-using UnityEditor.Callbacks;
-using UnityEngine;
-using UnityEngine.Events;
-
-namespace Firebase.Editor {
-
-// This class is the outer window for all the tab pages used to configure Firebase extensions.
-// It handles finding the classes, creating instances, drawing the ui and loading/saving the config.
-internal class ConfigWindow : EditorWindow {
-
- private static CategoryLogger logger = new CategoryLogger("ConfigWindow");
-
- // Redraw event
- private static UnityAction onRepaint;
-
- // Tab icon look up by tab name
- private static Dictionary tabIconNames = new Dictionary();
-
- // Icons look up by icon name
- private static Dictionary icons = new Dictionary();
-
- // Tab Gui callbacks keyed by sub tab name
- private static Dictionary>> guiCallbacks =
- new Dictionary>>();
-
- // Config objects instances look up by type
- private static Dictionary configObjects =
- new Dictionary();
-
- private static readonly int minWindowWidth = 250;
- private static readonly int iconOnlyListWidth = 40;
- private static readonly int iconTextListWidth = 150;
- private static readonly int widthDeadzone = 50;
-
- private GUIMenuSelector selector = new GUIMenuSelector(minWindowWidth, iconOnlyListWidth,
- iconTextListWidth, widthDeadzone);
-
- // Keeps track of the scroll position for the menu segment
- private Vector2 menuScrollPos = new Vector2();
-
- // Keeps track of the scroll position for the tab segment
- private Vector2 tabScrollPos = new Vector2();
-
- // Name of the currently selected tab
- private string selectedTab;
-
- // Theme used to render tab pages and sub segments
- private IGUITheme theme;
-
- // TODO: Hide configuration windows until this feature is ready.
-#if false
- [MenuItem("Window/Firebase/Configuration")]
- private static void Init() {
- GetWindow("Firebase Configuration");
- }
-#endif
-
- ///
- /// Registers a new tab to display in the configuration window.
- ///
- /// Tab display name
- /// Icon name in the editor/firebase folder (no ext)
- /// Callback that is invoked when the tab needs to show UI
- internal static void RegisterTab(string tabName, string icon, Action onGuiCallback = null)
- where T : ScriptableObject {
- logger.LogDebug("Registering tab with name {0} and icon {1} with type {2}.",
- tabName, icon, typeof(T).FullName);
-
- if (tabIconNames.ContainsKey(tabName) == true) {
- logger.LogWarn("RegisterTab was called twice with the same tab name '{0}'. "
- + "Skipping registration. Please ensure that RegisterTab is only called once "
- + "per unique tab name.", tabName);
- }
- else {
- tabIconNames.Add(tabName, icon);
- }
-
- if (onGuiCallback != null) {
- RegisterSubTab(tabName, "", onGuiCallback);
- }
- }
-
- ///
- /// Registers a new sub tab to display within a main tab in the configuration window.
- ///
- /// Tab display name
- /// Sub tab display name
- /// Callback that is invoked when the tab needs to show UI
- internal static void RegisterSubTab(string tabName, string subTabName, Action onGuiCallback)
- where T : ScriptableObject {
- logger.LogDebug("Registering sub tab with name {0} on tab {1} with type {2}.",
- subTabName, tabName, typeof(T).FullName);
-
- Dictionary> callbacks = null;
-
- if (guiCallbacks.TryGetValue(tabName, out callbacks) == false) {
- callbacks = new Dictionary>();
- guiCallbacks.Add(tabName, callbacks);
- }
-
- if (callbacks.ContainsKey(subTabName) == true) {
- logger.LogWarn("RegisterSubTab was called twice with the same sub tab name '{0}' and tab name"
- + " '{1}'. Skipping registration. Please ensure that RegisterSubTab is only"
- + " called once per unique sub tab name.", subTabName, tabName);
- return;
- }
-
- var abool = new AnimBool(true);
- abool.valueChanged.AddListener(onRepaint);
-
- callbacks.Add(subTabName, delegate(IGUITheme theme){
- FirebaseGUILayout.SubTab(theme, subTabName, abool, delegate() {
- var obj = GetConfigObject();
- onGuiCallback(obj);
- });
- });
- }
-
- // Gets a existing config object of type T or creates a new one and loads the config for it
- // before returning
- private static T GetConfigObject() where T : ScriptableObject {
- var type = typeof(T);
- ScriptableObject obj = null;
-
- if (configObjects.TryGetValue(type, out obj) == false) {
- obj = ConfigApi.LoadConfigAsset(type);
- configObjects.Add(type, obj);
- }
-
- return obj as T;
- }
-
- // Unity Editor calls this when the window is shown for the first time.
- // Load the theme and setup any thing required for rendering the GUI
- private void OnEnable() {
- if (EditorGUIUtility.isProSkin == true) {
- theme = new GUIDarkTheme();
- } else {
- theme = new GUILightTheme();
- }
-
- // Clear icons as theme might of changed
- icons.Clear();
-
- // Load icons for each tab
- foreach (var icon in tabIconNames) {
- icons.Add(icon.Key, theme.LoadImage(icon.Value));
- }
-
- // Add a null icon for all tab
- icons.Add("All", null);
-
- // Reset config objects
- configObjects.Clear();
-
- // Reset current tab
- selectedTab = null;
-
- // Reset scroll pos
- tabScrollPos = new Vector2();
-
- // Add the all tab
- if (guiCallbacks.ContainsKey("All") == false) {
- guiCallbacks.Add("All", null);
- }
-
- onRepaint += base.Repaint;
- }
-
- // Unity Editor calls when GUI needs to be drawn
- private void OnGUI() {
- Action cleanup = null;
-
- var keyList = guiCallbacks.Keys.ToList();
- keyList.Sort();
-
- if (string.IsNullOrEmpty(selectedTab) ||
- keyList.Contains(selectedTab) == false) {
- selectedTab = keyList.First();
- }
-
- var index = keyList.FindIndex(a => a == selectedTab);
-
- var buttons =
- keyList.Select(a => new GUIContent(" " + a, icons[a]))
- .ToArray();
-
- var menuOption = selector.GetMenuOption(position.width);
-
- if (menuOption == GUIMenuSelector.MenuOption.LeftFull) {
- EditorGUILayout.BeginHorizontal();
- index = FirebaseGUILayout.IconMenu(buttons, index, iconTextListWidth, theme,
- ref menuScrollPos);
-
- cleanup = delegate() { EditorGUILayout.EndHorizontal(); };
- } else if (menuOption == GUIMenuSelector.MenuOption.LeftIcon) {
- Func getImageButton =
- delegate(GUIContent content) {
- if (content.image != null) {
- return new GUIContent("", content.image, content.text);
- }
-
- return content;
- };
-
- var imageButtons = buttons.Select(a => getImageButton(a)).ToArray();
-
- EditorGUILayout.BeginHorizontal();
- index = FirebaseGUILayout.IconMenu(imageButtons, index, iconOnlyListWidth,
- theme, ref menuScrollPos);
-
- cleanup = delegate() { EditorGUILayout.EndHorizontal(); };
- } else {
- index = FirebaseGUILayout.ComboMenu(buttons, index);
- }
-
- if (selectedTab != keyList[index]) {
- selectedTab = keyList[index];
- tabScrollPos = new Vector2();
- }
-
- var style = new GUIStyle("scrollview");
- style.padding.bottom = 10;
-
- EditorGUILayout.BeginVertical();
- tabScrollPos = EditorGUILayout.BeginScrollView(tabScrollPos, style);
-
- if (selectedTab == "All") {
- foreach (var key in keyList) {
- if (key == "All") {
- continue;
- }
-
- foreach (var cb in guiCallbacks[key]) {
- cb.Value(theme);
- }
- }
- }
- else {
- foreach (var cb in guiCallbacks[selectedTab]) {
- cb.Value(theme);
- }
- }
-
- EditorGUILayout.EndScrollView();
-
- var horzStyle = new GUIStyle("scrollview");
- horzStyle.padding.bottom = 5;
-
- EditorGUILayout.BeginHorizontal(horzStyle);
- EditorGUILayout.Space();
-
- if (GUILayout.Button("Save") == true) {
- Save();
- }
-
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.EndVertical();
-
- if (cleanup != null) {
- cleanup();
- }
- }
-
- // Unity Editor calls this when the window is being destoryed
- private void OnDestroy() {
- Save();
- onRepaint -= base.Repaint;
- }
-
- // Save out the configuration
- internal void Save() {
- foreach (var obj in configObjects) {
- ConfigApi.SaveConfigAsset(obj.Value);
- }
- }
-}
-
-}
diff --git a/editor/auth/CMakeLists.txt b/editor/auth/CMakeLists.txt
deleted file mode 100644
index b353c3f50..000000000
--- a/editor/auth/CMakeLists.txt
+++ /dev/null
@@ -1,46 +0,0 @@
-# Copyright 2019 Google
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-# CMake file for the firebase auth unity editor plugin
-
-if(FIREBASE_UNITY_EAP)
- set(firebase_auth_editor_eap_src
- src/eap/AuthConfig.cs
- src/eap/Strings.Designer.cs
- src/eap/Strings.resx
- )
-else()
- set(firebase_auth_editor_eap_src "")
-endif()
-
-set(firebase_auth_editor_src
- src/Empty.cs
- ${firebase_auth_editor_eap_src}
-)
-
-mono_add_library(firebase_auth_editor_cs
- MODULE
- Firebase.Auth.Editor
- SOURCES
- ${firebase_auth_editor_src}
- REFERENCES
- unity_editor_cs
- unity_engine_cs
- XBUILD_EXE
- ${XBUILD_EXE}
-)
-
-unity_pack_cs(firebase_auth_editor_cs
- PACK_PATH "Firebase/Editor/"
-)
diff --git a/editor/auth/src/Empty.cs b/editor/auth/src/Empty.cs
deleted file mode 100644
index 2f9a3ab69..000000000
--- a/editor/auth/src/Empty.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// Fixes build issue for non eap builds with no files
-// Remove once Config UI is no longer in EAP
diff --git a/editor/auth/src/eap/AuthConfig.cs b/editor/auth/src/eap/AuthConfig.cs
deleted file mode 100644
index 1bd2025dc..000000000
--- a/editor/auth/src/eap/AuthConfig.cs
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-using System;
-using System.Linq;
-using System.Collections.Generic;
-using UnityEditor;
-using UnityEditor.iOS.Xcode;
-using UnityEngine;
-using Firebase.Editor;
-
-namespace Firebase.Auth.Editor {
- ///
- /// Unity asset that represents configuration required for Firebase
- /// Authentication
- ///
- [ConfigAsset("authentication")]
- internal class AuthConfig : ScriptableObject {
- ///
- /// Should Xcode projects be auto configured for dynamic links
- ///
- public bool autoConfigureXCode;
-
- ///
- /// Setup config on first use in a Unity Editor Project
- ///
- public void Initialize() { autoConfigureXCode = true; }
- }
-
- ///
- /// Class handles all utility functions for config including rendering UI and
- /// modifing build projects.
- ///
- [InitializeOnLoad]
- internal class AuthConfigUtil {
- ///
- /// Gets called on first load and registers callbacks for UI and project
- /// modification.
- ///
- static AuthConfigUtil() {
- // Common settings tab ui
- ConfigWindow.RegisterTab("Authentication", "fb_auth");
-
- ConfigWindow.RegisterSubTab(
- "Authentication", "Authentication - iOS",
- delegate(AuthConfig config) { OnGUIiOS(config); });
-
- XcodeProjectModifier.RegisterDelegate(
- delegate(XcodeProjectModifier info, AuthConfig config) {
- OnXCodePostGen(info, config);
- });
- }
-
- ///
- /// Callback to render iOS sub tab page
- ///
- /// Authentication config
- private static void OnGUIiOS(AuthConfig config) {
- SerializedObject so = new SerializedObject(config);
-
- FirebaseGUILayout.PropertyField(so, "autoConfigureXCode",
- Strings.AutoConfigureIOS,
- Strings.AutoConfigureIOSDescription);
-
- so.ApplyModifiedProperties();
- }
-
- static readonly string pushNotificationKey = "aps-environment";
- static readonly string pushNotificationValue = "production";
-
- ///
- /// Callback to setup Xcode project settings
- ///
- /// Xcode project info
- /// Authentication config
- private static void OnXCodePostGen(XcodeProjectModifier info,
- AuthConfig config) {
- if (config.autoConfigureXCode == false) {
- return;
- }
-
- ((PBXProject)info.Project).AddFrameworkToProject(info.TargetGUID,
- "UserNotifications.framework", false);
-
- try {
- ((PlistElementDict)info.Capabilities).SetString(pushNotificationKey, pushNotificationValue);
- } catch (Exception e) {
- Debug.Log("Failed to set push notifications for XCode [" +
- e.ToString() + "]");
- }
- }
- }
-}
diff --git a/editor/auth/src/eap/Strings.Designer.cs b/editor/auth/src/eap/Strings.Designer.cs
deleted file mode 100644
index 7da3f4cf8..000000000
--- a/editor/auth/src/eap/Strings.Designer.cs
+++ /dev/null
@@ -1,81 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-namespace Firebase.Auth.Editor {
- using System;
-
-
- ///
- /// A strongly-typed resource class, for looking up localized strings, etc.
- ///
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Strings {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Strings() {
- }
-
- ///
- /// Returns the cached ResourceManager instance used by this class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Firebase.Auth.Editor.Strings", typeof(Strings).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- ///
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- ///
- /// Looks up a localized string similar to Auto Configure Xcode for iOS.
- ///
- internal static string AutoConfigureIOS {
- get {
- return ResourceManager.GetString("AutoConfigureIOS", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Allow Firebase Authentication to auto configure required iOS XCode settings..
- ///
- internal static string AutoConfigureIOSDescription {
- get {
- return ResourceManager.GetString("AutoConfigureIOSDescription", resourceCulture);
- }
- }
- }
-}
diff --git a/editor/auth/src/eap/Strings.resx b/editor/auth/src/eap/Strings.resx
deleted file mode 100644
index 18e71a992..000000000
--- a/editor/auth/src/eap/Strings.resx
+++ /dev/null
@@ -1,126 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- text/microsoft-resx
-
-
- 2.0
-
-
- System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- Auto Configure Xcode for iOS
-
-
- Allow Firebase Authentication to auto configure required iOS XCode settings.
-
-
\ No newline at end of file
diff --git a/editor/dynamic_links/CMakeLists.txt b/editor/dynamic_links/CMakeLists.txt
deleted file mode 100644
index b2a1f4a9c..000000000
--- a/editor/dynamic_links/CMakeLists.txt
+++ /dev/null
@@ -1,46 +0,0 @@
-# Copyright 2019 Google
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-# CMake file for the firebase dynamic links unity editor plugin
-
-if(FIREBASE_UNITY_EAP)
- set(firebase_dynamic_links_editor_eap_src
- src/eap/DynamicLinksConfig.cs
- src/eap/Strings.Designer.cs
- src/eap/Strings.resx
- )
-else()
- set(firebase_dynamic_links_editor_eap_src "")
-endif()
-
-set(firebase_dynamic_links_editor_src
- src/Empty.cs
- ${firebase_dynamic_links_editor_eap_src}
-)
-
-mono_add_library(firebase_dynamic_links_editor_cs
- MODULE
- Firebase.DynamicLinks.Editor
- SOURCES
- ${firebase_dynamic_links_editor_src}
- REFERENCES
- unity_editor_cs
- unity_engine_cs
- XBUILD_EXE
- ${XBUILD_EXE}
-)
-
-unity_pack_cs(firebase_dynamic_links_editor_cs
- PACK_PATH "Firebase/Editor/"
-)
diff --git a/editor/dynamic_links/src/Empty.cs b/editor/dynamic_links/src/Empty.cs
deleted file mode 100644
index 2f9a3ab69..000000000
--- a/editor/dynamic_links/src/Empty.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// Fixes build issue for non eap builds with no files
-// Remove once Config UI is no longer in EAP
diff --git a/editor/dynamic_links/src/eap/DynamicLinksConfig.cs b/editor/dynamic_links/src/eap/DynamicLinksConfig.cs
deleted file mode 100644
index 7d2e7570c..000000000
--- a/editor/dynamic_links/src/eap/DynamicLinksConfig.cs
+++ /dev/null
@@ -1,184 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-using UnityEditor.iOS.Xcode;
-using GooglePlayServices;
-using Firebase.Editor;
-
-namespace Firebase.DynamicLinks.Editor {
- ///
- /// Unity asset that represents configuration required for Firebase Dynamic
- /// Links
- ///
- [ConfigAsset("dynamic_links")]
- internal class DynamicLinksConfig : ScriptableObject {
- ///
- /// Should Xcode projects be auto configured for dynamic links
- ///
- public bool autoConfigureXCode;
-
- ///
- /// List of keychain access groups for dynamic links
- ///
- public string[] keychainAccessGroups;
-
- // Disable the warning about unused fields as this is set via reflection.
- #pragma warning disable 649
- ///
- /// List of associated domains for dynamic links.
- ///
- public string[] associatedDomains;
- #pragma warning restore 649
-
- ///
- /// Setup config on first use in a Unity Editor Project
- ///
- public void Initialize() {
- autoConfigureXCode = true;
- keychainAccessGroups =
- new string[]{"$(AppIdentifierPrefix)" +
- UnityCompat.GetApplicationId(BuildTarget.iOS)};
- }
- }
-
- ///
- /// Class handles all utility functions for config including rendering UI and
- /// modifing build projects.
- ///
- [InitializeOnLoad]
- internal class DynamicLinksConfigUtil {
- ///
- /// Gets called on first load and registers callbacks for UI and project
- /// modification.
- ///
- static DynamicLinksConfigUtil() {
- ConfigWindow.RegisterTab("Dynamic Links",
- "fb_dynamic_links");
-
- ConfigWindow.RegisterSubTab(
- "Dynamic Links", "Dynamic Links - iOS",
- delegate(DynamicLinksConfig config) { OnGUIiOS(config); });
-
- XcodeProjectModifier.RegisterDelegate(
- delegate(XcodeProjectModifier info, DynamicLinksConfig config) {
- OnXCodePostGen(info, config);
- });
- }
-
- ///
- /// Callback to render iOS sub tab page
- ///
- /// Dynamic LInks config
- private static void OnGUIiOS(DynamicLinksConfig config) {
- SerializedObject so = new SerializedObject(config);
-
- FirebaseGUILayout.PropertyField(so, "autoConfigureXCode",
- Strings.AutoConfigureIOS,
- Strings.AutoConfigureIOSDescription);
-
- EditorGUILayout.Space();
-
- FirebaseGUILayout.PropertyField(so, "keychainAccessGroups",
- Strings.KeychainAccessGroups,
- Strings.KeychainAccessGroupsDescription);
-
- EditorGUILayout.Space();
-
- FirebaseGUILayout.PropertyField(so, "associatedDomains",
- Strings.AssociatedDomains,
- Strings.AssociatedDomainsDescription);
-
- so.ApplyModifiedProperties();
- }
-
- static readonly string keychainKey = "keychain-access-groups";
- static readonly string associatedDomainsKey =
- "com.apple.developer.associated-domains";
- static readonly string associatedDomainsPrefix = "applinks:";
-
- ///
- /// Callback to setup Xcode project settings
- ///
- /// Xcode project info
- /// Dynamic Links config
- private static void OnXCodePostGen(XcodeProjectModifier info,
- DynamicLinksConfig config) {
- if (config.autoConfigureXCode == false) {
- return;
- }
-
- var capabilities = (PlistElementDict)info.Capabilities;
- var oldKeyChains = GetStringArray(capabilities, keychainKey);
- var oldAssociatedDomains = GetStringArray(capabilities, associatedDomainsKey);
-
- var keychainAccessGroups = capabilities.CreateArray(keychainKey);
-
- // Add existing keys chains
- foreach (var i in oldKeyChains) {
- keychainAccessGroups.AddString(i);
- }
-
- // Add ours that are not in the existing list
- foreach (var i in config.keychainAccessGroups) {
- if (oldKeyChains.Contains(i) == false) {
- keychainAccessGroups.AddString(i);
- }
- }
-
- var associatedDomains = capabilities.CreateArray(associatedDomainsKey);
-
- // Add in our custom values for associated domains
- foreach (var i in config.associatedDomains) {
- if (i.StartsWith(associatedDomainsPrefix) == false) {
- associatedDomains.AddString(associatedDomainsPrefix + i);
- } else {
- associatedDomains.AddString(i);
- }
- }
-
- // Add existing values that are not ours back to the plist
- foreach (var i in oldAssociatedDomains) {
- if (i.StartsWith(associatedDomainsPrefix) == true) {
- continue;
- }
-
- associatedDomains.AddString(i);
- }
- }
-
- private static List GetStringArray(object plistElementDict,
- string key) {
- var dict = (PlistElementDict)plistElementDict;
- var ret = new List();
-
- try {
- foreach (var v in dict [key]
- .AsArray()
- .values) {
- ret.Add(v.AsString());
- }
- } catch (Exception) {
- }
-
- return ret;
- }
- }
-
-}
diff --git a/editor/dynamic_links/src/eap/Strings.Designer.cs b/editor/dynamic_links/src/eap/Strings.Designer.cs
deleted file mode 100644
index 4c17ee850..000000000
--- a/editor/dynamic_links/src/eap/Strings.Designer.cs
+++ /dev/null
@@ -1,117 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-namespace Firebase.DynamicLinks.Editor {
- using System;
-
-
- ///
- /// A strongly-typed resource class, for looking up localized strings, etc.
- ///
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Strings {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Strings() {
- }
-
- ///
- /// Returns the cached ResourceManager instance used by this class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Firebase.DynamicLinks.Editor.Strings", typeof(Strings).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- ///
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- ///
- /// Looks up a localized string similar to Xcode Dynamic Links Domain.
- ///
- internal static string AssociatedDomains {
- get {
- return ResourceManager.GetString("AssociatedDomains", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to If using custom domains for links, enter the domain URI prefix below. For example: 'xyz.app.goo.gl'.
- ///
- internal static string AssociatedDomainsDescription {
- get {
- return ResourceManager.GetString("AssociatedDomainsDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Auto Configure Xcode for iOS.
- ///
- internal static string AutoConfigureIOS {
- get {
- return ResourceManager.GetString("AutoConfigureIOS", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Allow Firebase Dynamic Links to auto configure required iOS XCode settings..
- ///
- internal static string AutoConfigureIOSDescription {
- get {
- return ResourceManager.GetString("AutoConfigureIOSDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Xcode Keychain Access Groups.
- ///
- internal static string KeychainAccessGroups {
- get {
- return ResourceManager.GetString("KeychainAccessGroups", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Keychain Sharing (Access Groups) is required on iOS 10 and above for Google Sign-In to send invites..
- ///
- internal static string KeychainAccessGroupsDescription {
- get {
- return ResourceManager.GetString("KeychainAccessGroupsDescription", resourceCulture);
- }
- }
- }
-}
diff --git a/editor/dynamic_links/src/eap/Strings.resx b/editor/dynamic_links/src/eap/Strings.resx
deleted file mode 100644
index 041d84d1d..000000000
--- a/editor/dynamic_links/src/eap/Strings.resx
+++ /dev/null
@@ -1,138 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- text/microsoft-resx
-
-
- 2.0
-
-
- System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- Xcode Dynamic Links Domain
-
-
- If using custom domains for links, enter the domain URI prefix below. For example: 'xyz.app.goo.gl'
-
-
- Auto Configure Xcode for iOS
-
-
- Allow Firebase Dynamic Links to auto configure required iOS XCode settings.
-
-
- Xcode Keychain Access Groups
-
-
- Keychain Sharing (Access Groups) is required on iOS 10 and above for Google Sign-In to send invites.
-
-
\ No newline at end of file
diff --git a/editor/messaging/CMakeLists.txt b/editor/messaging/CMakeLists.txt
index 918107995..3720c5fe8 100644
--- a/editor/messaging/CMakeLists.txt
+++ b/editor/messaging/CMakeLists.txt
@@ -14,20 +14,9 @@
# CMake file for the firebase messaging unity editor plugin
-if(FIREBASE_UNITY_EAP)
- set(firebase_messaging_editor_eap_src
- src/eap/MessagingConfig.cs
- src/eap/Strings.Designer.cs
- src/eap/Strings.resx
- )
-else()
- set(firebase_messaging_editor_eap_src "")
-endif()
-
set(firebase_messaging_editor_src
../../messaging/activity/AndroidManifest.xml
src/AndroidManifestPatcher.cs
- ${firebase_messaging_editor_eap_src}
)
mono_add_library(firebase_messaging_editor_cs
diff --git a/editor/messaging/src/eap/MessagingConfig.cs b/editor/messaging/src/eap/MessagingConfig.cs
deleted file mode 100644
index 53852b653..000000000
--- a/editor/messaging/src/eap/MessagingConfig.cs
+++ /dev/null
@@ -1,239 +0,0 @@
-/*
- * Copyright 2019 Google LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-using System;
-using System.Linq;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-using UnityEditor.iOS.Xcode;
-using Firebase.Editor;
-
-namespace Firebase.Messaging.Editor {
- ///
- /// Unity asset that represents configuration required for Firebase Messaging
- ///
- [ConfigAsset("messaging")]
- internal class MessagingConfig : ScriptableObject {
- ///
- /// Should Xcode projects be auto configured for dynamic links
- ///
- public bool autoConfigureXCode;
-
- ///
- /// Should XCode projects be auto configured for dynamic links
- ///
- public bool autoConfigureAndroid;
-
- ///
- /// Disable auto init messaging on android application start
- ///
- public bool disableAutoInitAndroid;
-
- ///
- /// Display icon for notifications
- ///
- public Texture2D notificationIcon;
-
- ///
- /// Display color for notifications
- ///
- public Color notificationColor;
-
- ///
- /// Custom channel id for notifications
- ///
- public string notificationChannelId;
-
- ///
- /// Setup config on first use in a Unity Editor Project
- ///
- public void Initialize() {
- autoConfigureXCode = true;
- autoConfigureAndroid = true;
- }
- }
-
- ///
- /// Class handles all utility functions for config including rendering UI and
- /// modifing build projects.
- ///
- [InitializeOnLoad]
- internal class MessagingConfigUtil {
- ///
- /// Gets called on first load and registers callbacks for UI and project
- /// modification.
- ///
- static MessagingConfigUtil() {
- ConfigWindow.RegisterTab("Messaging",
- "fb_cloud_messaging");
-
- ConfigWindow.RegisterSubTab(
- "Messaging", "Messaging - iOS",
- delegate(MessagingConfig config) { OnGUIiOS(config); });
-
- ConfigWindow.RegisterSubTab(
- "Messaging", "Messaging - Android",
- delegate(MessagingConfig config) { OnGUIAndroid(config); });
-
- AndroidManifestModifier.RegisterDelegate(
- delegate(AndroidManifestModifier info, MessagingConfig config) {
- OnAndroidPreGen(info, config);
- });
-
- XcodeProjectModifier.RegisterDelegate(
- delegate(XcodeProjectModifier info, MessagingConfig config) {
- OnXCodePostGen(info, config);
- });
- }
-
- ///
- /// Callback to render iOS sub tab page
- ///
- /// Messaging config
- private static void OnGUIiOS(MessagingConfig config) {
- SerializedObject so = new SerializedObject(config);
-
- FirebaseGUILayout.PropertyField(so, "autoConfigureXCode",
- Strings.AutoConfigureIOS,
- Strings.AutoConfigureIOSDescription);
-
- so.ApplyModifiedProperties();
- }
-
- ///
- /// Callback to render Android sub tab page
- ///
- /// Messaging config
- private static void OnGUIAndroid(MessagingConfig config) {
- SerializedObject so = new SerializedObject(config);
-
- FirebaseGUILayout.PropertyField(so, "autoConfigureAndroid",
- Strings.AutoConfigureAndroid,
- Strings.AutoConfigureAndroidDescription);
-
- FirebaseGUILayout.PropertyField(so, "disableAutoInitAndroid",
- Strings.DisableAutoId,
- Strings.DisableAutoIdDescription);
-
- FirebaseGUILayout.PropertyField(so, "notificationIcon",
- Strings.NotificationIcon,
- Strings.NotificationIconDescription);
-
- FirebaseGUILayout.PropertyField(so, "notificationColor",
- Strings.NotificationColor,
- Strings.NotificationColorDescription);
-
- FirebaseGUILayout.PropertyField(so, "notificationChannelId",
- Strings.NotificationChannelId,
- Strings.NotificationChannelIdDescription);
-
- so.ApplyModifiedProperties();
- }
-
- static readonly string autoInitEnabledKey =
- "firebase_messaging_auto_init_enabled";
- static readonly string notificationIconKey =
- "com.google.firebase.messaging.default_notification_icon";
- static readonly string notificationColorKey =
- "com.google.firebase.messaging.default_notification_color";
- static readonly string notificationChannelIdKey =
- "com.google.firebase.messaging.default_notification_channel_id";
-
- ///
- /// Callback to setup android manifest file
- ///
- /// Android manifest info
- /// Messaging config
- private static void OnAndroidPreGen(AndroidManifestModifier info,
- MessagingConfig config) {
-
- if (config.autoConfigureAndroid == false) {
- return;
- }
-
- info.SetMetaDataValue(autoInitEnabledKey,
- config.disableAutoInitAndroid == true);
-
- if (config.notificationIcon == null) {
- info.DeleteMetaData(notificationIconKey);
- } else {
- info.SetMetaDataResource(notificationIconKey, config.notificationIcon);
- }
-
- if (config.notificationColor == null) {
- info.DeleteMetaData(notificationColorKey);
- } else {
- info.SetMetaDataResource(notificationColorKey,
- config.notificationColor);
- }
-
- if (String.IsNullOrEmpty(config.notificationChannelId)) {
- info.DeleteMetaData(notificationChannelIdKey);
- } else {
- info.SetMetaDataValue(notificationChannelIdKey,
- config.notificationChannelId);
- }
- }
-
- static readonly string backgroundModesKey = "UIBackgroundModes";
- static readonly string remoteNotificationKey = "remote-notification";
-
- static readonly string pushNotificationKey = "aps-environment";
- static readonly string pushNotificationValue = "production";
-
- ///
- /// Callback to setup Xcode project settings
- ///
- /// Xcode project info
- /// Messaging config
- private static void OnXCodePostGen(XcodeProjectModifier info,
- MessagingConfig config) {
- if (config.autoConfigureXCode == false) {
- return;
- }
-
- ((PBXProject)info.Project).AddFrameworkToProject(
- info.TargetGUID, "UserNotifications.framework", false);
-
- try {
- var array = ((PlistElementDict)info.ProjectInfo)[backgroundModesKey].AsArray();
-
- var hasRemoteNotification =
- array.values.Where(a => a.ToString() == remoteNotificationKey)
- .Count();
-
- if (hasRemoteNotification == 0) {
- array.AddString(remoteNotificationKey);
- }
- } catch (Exception e) {
- Debug.Log("Failed to set background modes for XCode [" + e.ToString() +
- "]");
-
- var list = ((PlistElementDict)info.ProjectInfo).CreateArray(backgroundModesKey);
- list.AddString(remoteNotificationKey);
- }
-
- try {
- ((PlistElementDict)info.Capabilities).SetString(pushNotificationKey, pushNotificationValue);
- } catch (Exception e) {
- Debug.Log("Failed to set push notifications for XCode [" +
- e.ToString() + "]");
- }
- }
- }
-
-}
diff --git a/editor/messaging/src/eap/Strings.Designer.cs b/editor/messaging/src/eap/Strings.Designer.cs
deleted file mode 100644
index 3b5f56909..000000000
--- a/editor/messaging/src/eap/Strings.Designer.cs
+++ /dev/null
@@ -1,171 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-namespace Firebase.Messaging.Editor {
- using System;
-
-
- ///
- /// A strongly-typed resource class, for looking up localized strings, etc.
- ///
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Strings {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Strings() {
- }
-
- ///
- /// Returns the cached ResourceManager instance used by this class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Firebase.Messaging.Editor.Strings", typeof(Strings).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- ///
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- ///
- /// Looks up a localized string similar to .
- ///
- internal static string AutoConfigureAndroid {
- get {
- return ResourceManager.GetString("AutoConfigureAndroid", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to .
- ///
- internal static string AutoConfigureAndroidDescription {
- get {
- return ResourceManager.GetString("AutoConfigureAndroidDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Auto Configure Xcode for iOS.
- ///
- internal static string AutoConfigureIOS {
- get {
- return ResourceManager.GetString("AutoConfigureIOS", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Allow Firebase Messaging to auto configure required iOS XCode settings..
- ///
- internal static string AutoConfigureIOSDescription {
- get {
- return ResourceManager.GetString("AutoConfigureIOSDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disable Auto Id.
- ///
- internal static string DisableAutoId {
- get {
- return ResourceManager.GetString("DisableAutoId", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Disables Instance ID autogeneration for messaging services..
- ///
- internal static string DisableAutoIdDescription {
- get {
- return ResourceManager.GetString("DisableAutoIdDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Notification Channel Id.
- ///
- internal static string NotificationChannelId {
- get {
- return ResourceManager.GetString("NotificationChannelId", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Set custom channel id for Android notifications.
- ///
- internal static string NotificationChannelIdDescription {
- get {
- return ResourceManager.GetString("NotificationChannelIdDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Notification Color.
- ///
- internal static string NotificationColor {
- get {
- return ResourceManager.GetString("NotificationColor", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Set color used to display Android notifications.
- ///
- internal static string NotificationColorDescription {
- get {
- return ResourceManager.GetString("NotificationColorDescription", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Notification Icon.
- ///
- internal static string NotificationIcon {
- get {
- return ResourceManager.GetString("NotificationIcon", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Set icon used to display Android notifications.
- ///
- internal static string NotificationIconDescription {
- get {
- return ResourceManager.GetString("NotificationIconDescription", resourceCulture);
- }
- }
- }
-}
diff --git a/editor/messaging/src/eap/Strings.resx b/editor/messaging/src/eap/Strings.resx
deleted file mode 100644
index bec710977..000000000
--- a/editor/messaging/src/eap/Strings.resx
+++ /dev/null
@@ -1,156 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- text/microsoft-resx
-
-
- 2.0
-
-
- System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
-
-
-
-
-
-
- Auto Configure Xcode for iOS
-
-
- Allow Firebase Messaging to auto configure required iOS XCode settings.
-
-
- Disable Auto Id
-
-
- Disables Instance ID autogeneration for messaging services.
-
-
- Notification Channel Id
-
-
- Set custom channel id for Android notifications
-
-
- Notification Color
-
-
- Set color used to display Android notifications
-
-
- Notification Icon
-
-
- Set icon used to display Android notifications
-
-
\ No newline at end of file