From cc36ebd48bed1816b286a381f12d6d27d073d221 Mon Sep 17 00:00:00 2001 From: "Eduardo P. Gomez" Date: Mon, 4 May 2020 07:33:20 +0000 Subject: [PATCH 1/5] Included mistoke "," --- libraries.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries.json b/libraries.json index 67db0f2..10ffaf8 100644 --- a/libraries.json +++ b/libraries.json @@ -217,7 +217,7 @@ "language": "JavaScript" }, "Micronaut": { - "language": "Java" + "language": "Java", "imports": ["io.micronaut"], "technologies": ["Web Development", "Microservices", "Java Frameworks], "description": "Micronaut is a modern, JVM-based, full-stack framework for building modular, easily testable microservice and serverless applications.", From 0d51e814813818b20c0f0265c448e767d1c0f1e7 Mon Sep 17 00:00:00 2001 From: "Eduardo P. Gomez" Date: Mon, 4 May 2020 07:52:07 +0000 Subject: [PATCH 2/5] Included mistoken '"' --- libraries.json | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) diff --git a/libraries.json b/libraries.json index 10ffaf8..c389473 100644 --- a/libraries.json +++ b/libraries.json @@ -203,6 +203,13 @@ "image": "https://user-images.githubusercontent.com/10347617/73778440-479a8280-479c-11ea-8446-1ab4b0f5c7fd.png", "language": "PHP" }, + "LibGDX": { + "imports": ["com.badlogic.gdx"], + "technologies": ["Java Frameworks", "Mobile Applications", "Game Development", "Desktop Applications"], + "description": "libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, BlackBerry and web browsers with WebGL support.", + "image": "https://www.badlogicgames.com/wordpress/wp-content/uploads/2011/05/libGDX-RedGlossyNoReflection.png", + "language": "Java" + } "Materialize CSS": { "imports": ["materialize.min.css", "materialize.css"], "technologies": ["CSS frameworks"], @@ -218,11 +225,11 @@ }, "Micronaut": { "language": "Java", - "imports": ["io.micronaut"], - "technologies": ["Web Development", "Microservices", "Java Frameworks], - "description": "Micronaut is a modern, JVM-based, full-stack framework for building modular, easily testable microservice and serverless applications.", - "image": "https://raw.githubusercontent.com/micronaut-projects/static-website/master/main/src/main/resources/assets/images/micronaut_mini.svg", - }, + "imports": ["io.micronaut"], + "technologies": ["Web Development", "Microservices", "Java Frameworks"], + "description": "Micronaut is a modern, JVM-based, full-stack framework for building modular, easily testable microservice and serverless applications.", + "image": "https://raw.githubusercontent.com/micronaut-projects/static-website/master/main/src/main/resources/assets/images/micronaut_mini.svg", + }, "MobX": { "imports": ["mobx"], "technologies": ["Web Development", "SPA"], From e2cba10c4f5b86abd08b6452704bbe6c93efb725 Mon Sep 17 00:00:00 2001 From: "Eduardo P. Gomez" Date: Mon, 4 May 2020 07:53:14 +0000 Subject: [PATCH 3/5] Included LibGDX and Fix some issues --- libraries.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries.json b/libraries.json index c389473..5110d6b 100644 --- a/libraries.json +++ b/libraries.json @@ -209,7 +209,7 @@ "description": "libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, BlackBerry and web browsers with WebGL support.", "image": "https://www.badlogicgames.com/wordpress/wp-content/uploads/2011/05/libGDX-RedGlossyNoReflection.png", "language": "Java" - } + }, "Materialize CSS": { "imports": ["materialize.min.css", "materialize.css"], "technologies": ["CSS frameworks"], From b6a54ae5b00d7e2544a78164c173e41c6d9118e5 Mon Sep 17 00:00:00 2001 From: "Eduardo P. Gomez" Date: Mon, 4 May 2020 08:08:45 +0000 Subject: [PATCH 4/5] Mistoken char on README --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 97ba529..419c8d3 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ One library can be mapped to one single language only, but have multiple import An example entry looks like: ``` "Express": { - "language": "JavaScript" + "language": "JavaScript", "imports": ["express"], "technologies": ["MVC", "Web Development"], "description": "Express is a minimal Node.js framework for web and mobile applications.", @@ -59,4 +59,4 @@ All contributions are welcome, and CodersRank relies on such support. The rules * Enforce the rules above in the continious integration. Again, any contribution with a handy bash script for this would be greatly appreciated. * Ensure correct JSON during the Continious Intergration pipeline. * Currently the image is not used anywhere, but once it is displayed, particular restrictions on format and dimenstions need to be introduced. -* More languages and more libraries 😀 \ No newline at end of file +* More languages and more libraries 😀 From 67122a14f1e4a19a528e9ee7d4601b4f6755e5ad Mon Sep 17 00:00:00 2001 From: "Eduardo P. Gomez" Date: Mon, 4 May 2020 08:38:32 +0000 Subject: [PATCH 5/5] Update libraries.json --- libraries.json | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/libraries.json b/libraries.json index 5110d6b..04a8e78 100644 --- a/libraries.json +++ b/libraries.json @@ -196,6 +196,13 @@ "image": "https://kivy.org/logos/kivy-logo-black-256.png", "language": "Python" }, + "KiwiJS": { + "imports": ["kiwi-js"], + "technologies": ["Web Development", "Mobile Development", "Game Development"], + "description": "Kiwi.js is a mobile first HTML5 and Javascript game engine supporting both Canvas and WebGL rendering.", + "image": "http://www.kiwijs.org/wp-content/themes/kiwijs/assets/logo.png", + "language": "JavaScript" + }, "Laravel": { "imports": ["Illuminate\\", "laravel/laravel", "laravel/framework"], "technologies": ["Web Development", "PHP Frameworks", "MVC"], @@ -205,7 +212,7 @@ }, "LibGDX": { "imports": ["com.badlogic.gdx"], - "technologies": ["Java Frameworks", "Mobile Applications", "Game Development", "Desktop Applications"], + "technologies": ["Java Frameworks", "Mobile Development", "Game Development", "Desktop Development", "Desktop Applications", "Mobile Applications"], "description": "libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, BlackBerry and web browsers with WebGL support.", "image": "https://www.badlogicgames.com/wordpress/wp-content/uploads/2011/05/libGDX-RedGlossyNoReflection.png", "language": "Java"